Nice idea! The music is good! But I got lost and could not get back to where I spawned all the planets. Maybe some navigation axis might help, like a South arrow on the minimap.
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Vesha's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fits the Theme | #6 | 4.071 | 4.071 |
Creativity | #18 | 3.643 | 3.643 |
Overall | #22 | 3.000 | 3.000 |
Art Style | #35 | 2.857 | 2.857 |
Audio | #38 | 2.357 | 2.357 |
Gameplay | #41 | 2.071 | 2.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really cool concept, I would love to see it developed further. I ran into a few bugs, you pointed out most of them, although I also ran into one stopping me from adding planets, when I pressed add planet it would go to the moon creation window. Fair enough though, this was a very big scope for one person for a week, and I really enjoyed it. Fits the theme nicely and I love the dragon animation, great job!
I agree with spitfireFred there is a lot of potential. Movements are odd i think you can try to use something more usual in order to capitalise on players history. And there is bugs that forbide me to play it correctly but of what i have seen the idea is realy good and it's creative one. Good job.
Yeah I actually wanted to add a full info UI for history, stats and potential paths, but I had my UI controller get broken 24 hours before timer and had to get back to where I was instead of adding more. Movement is really good in some ways and really bad in others, particularly the strafing is bad, and the object moving bug on right click
No worry it happen. By the way it was a delivered game and i'm sure you learn a lot.
Also If you got a bit of time i would apreciate to get your feedback on my proposal. : https://itch.io/jam/kindred-community-jam-6/rate/989211
The game has a lot of potential. Feels like an early access build of something that could be good once it has received a lot more love. It was an ambitious idea for just 7 days and to have something working quite well! The music was cool, though some kind of sound effects would have been great! With some more time and tweaking this could've been something great! Keep up the good work
This was certainly interesting. The idea is .. im not sure because Im mot even sure if I got how the game works or what the core gameplay loop is supposed to be. Im just flying around , creating planets and leveling up but there is not really much that I would consider to be a challenge or a goal. But maybe thats what you where going for ? Not all games need to be designed to end and challenge the player and if you did shoot for a relaxing experience where you just create some stars and give them name and then fly around a bit it certainly is a success. The flying feels really good after you get used to it (if it doesn't do weird buggy stuff) and the music is also very nice. The only thing I think I could have done without is the minimap. Idk it seems kind of pointless to me.
But overall it is a cool , but weird game.
Yea the concept was really open, essentially you're the first being in the universe and you get to build it from your own energy, but you have to take from that universe to stay alive -- I wanted to add some more risk elements but time constraints and having to prioritize school stopped it. I would think of it as a more limited creative mode in minecraft if minecraft was in space
Super creative- I saw screenshots in the discord and came straight to this one.
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