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A jam submission

At the Beginning, There Was NothingView game page

My submission for the 6th Kindred Community Jam.
Submitted by WebHeadGames — 47 minutes, 24 seconds before the deadline
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At the Beginning, There Was Nothing's page


CriteriaRankScore*Raw Score
Fits the Theme#292.9382.938
Art Style#303.0633.063

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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I like a console environment! I think it missing some kind of leading feature, struggled to find out where to go. The dying fx is cool! 


Thanks! I tried adding some sort of green line to guide the player, but I can understand how that might be confusing.


Very stylistic arcade like feel to it. Audio was good though some kind more present background music would be a great add on. I found a couple bugs, mostly due to mashing buttons and having multiple screens up (had two blue beans at once one time XD). For just a few days not a bad game. Definitely couldn't find an end either...


I love the style (nice die animation). I haven't seen many people use Makecode Arcade (I had to do some for school but found it a bit fiddly, compared to similar engines like Scratch, but that's just personal preference), but you made a really fun game with it.


The jumping is a bit floaty, maybe add more gravity. It's also a bit annoying that you go back to the menu when you die rather than the start of the level. I also got this bug where I could only move along the bottom and the screen had a white overlay:

With that being said, it's a really fun little arcade game, with a nice story. Good job, and keep making games!


Very cool game! I really like the minimalist art style, the gameplay was really nice too. I think maybe there was some bug because I also didn't find anything but the platforms, I hope you can find the issue but overall this is a really neat game!  Good job!


I didnt find a ending of the plataform. that is normal?


I didnt find a ending of the plataform. that is normal?


I'm bamboozled. What do you mean?


on the left corner there what no ending of the stage that I could find out. It was just the plataforms that you could touch and those you couldn't.


Perhaps you didn't follow the green line, and wen't down a completely different path. If you didn't, that's odd, and I'll look into it.


Quite minimalist game. The art is nice and the physics of the player is good. I was just loose when i arive at the far east of the map. It's hard to figure out where we need to go. I think it miss objectives.


Nice, what engine did you use?


Thank you! I believe the engine is called Arcade, and I used the Python language in it. Its supposed to be able to make games like they were in the 90s or late 80s.