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Space for rent's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Relevance (Creative Expression of Theme) | #30 | 3.962 | 3.962 |
Overall | #81 | 3.221 | 3.221 |
Technical Excellence (Design & Engineering) | #98 | 2.962 | 2.962 |
Aesthetic Flair (Graphics & Sound Presentation) | #111 | 3.269 | 3.269 |
Immersion (Gameplay & Storytelling Engagement) | #129 | 2.692 | 2.692 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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Comments
I loved this game! It was super cute. The art was very charming and it was a unique take on the theme. Perhaps a little more explanation would have been beneficial as I wasn't exactly sure what was going on at some points, but I still managed to do well simply following what you had laid out in the planner. I loved this idea and I think this could be turned into a pretty cool mobile management game. Great job, especially for your first jam!
Really great first attempt at a game jam submission, well done! This game has a lot of potential, the art style is strong and full of character, I think with more time and more experience developing jam games you could make a really fantastic game. Keep it up, stay creative and well done!
One small niggle was the lack of explanation when it came to the star rating system, I would have really enjoyed knowing why I was being rated as I was and how I could improve for the days ahead.
The visuals are really great! I really like the overall look and I wanted to deep dive into this one, but as others mention it is quite hard to get the hang of the gameplay. The instructions seems to be clear, but I think that bit more ingame tooltips would be in place, in order to understand what is currently happening. I think you still did a great job and keep it up, if you would prepare some after-jam update, I would certainly be interested to see the result. Great job!
I really liked the idea and visual style. I don't think I understand how it works completely :D the animations between days are funny.
I like the idea, though it took me a moment to get my head around how it works.
There was one bug that prevented me from completing the second day properly. I initially added ballons, but then replaced them by speakers by dragging the speakers on the spot the ballons where. When I ‘started the week’, it’s still the ballons that came up.
Love the paper/hand-drawn visual style!
Nice game!
I think the concept is unique and it works well with the theme and I like the hand drawn aestetic.
As some other people said a tutorial would be nice, but I get that there is limited time, which I also struggled with :), overall well done.
Hey there!
This a unique game! I enjoyed the strategy aspect. I also think that the art is adorable. I love how you integrated the game into the game page.
It's amazing that you've done all this solo in three days.
Good job, and good luck!
This is a very unique game, the idea is very cool, art is just gorgeous to look at, the UI and itch page is cleannn. It did took me a while to understand how the game works and i saw a lot of people were too in the comments so a tutorial would be ideal.
And some things i wanted to add were already metioned in the description. But you did a great job with only 3 days, keep it up!
Very interesting concept! The approach to the theme is very creative!
Awesome game and idea!
Very cool concept, original. But I didn't understand if the things you buy stay from one day to another
I couldn't really wrap my heap around the game itself, but the art was really cute and the UI was really cool. What did you make this in?
Hi, yeah I realised probably it needs a tutorial to show how the game works. Thanks for the comment! I drew the art in Procreate and develop the game in Godot.
There's one thing I forgot to mention in my original comment: the itch page of the game is incredible. It looks really professional.
The idea is very cool, art is very unique and feels sketchy and cute, a couple of problems i found was the animations (which you mentioned in the description), but the elements the player use were the major problem though.
Despite the fact that there wasn't much of events on the game, which meant there was a shortage when arranging the events, and some stuff were more preferred than others, such as the evening, it seems like everything happens at the evening and almost nothing happen in the morning, making me scratch my head on what to do ( and i ended up leaving it empty), the main main problem i was talking about was the control, it happens a lot when changing between stuff, that the game thinks i took something i didn't, and have something i already used,
for example, if i use a chair, then switch the chair with balloons, the game might break thinking i am still using the chair while am using the balloons, it's hard to explain but if you try to switch items a couple of times you will see what am talking about.
overall. the game has a very unique idea, the art is very pleasing even for it's simplicity, audio... well u said u didn't have enough time so.
The game would've had a much better experience if the main controls of the game were refined, and u added the audio with some extra polishing, i would've gave the game a full mark!
still very good job for the first jam,
keep it up, you do have a talent!
Thanks a lot for the detailed feedback! I just noticed the bug about the swapping when I watched another person played it today. I also realised the game design really needs to be improved as well since it's not very balanced, as you said so few events and the preferred time issues. Anyway, thanks again!
Great game, especially for your first time by yourself! Super creative use of the theme and really unique game design!
Great game, especially for your first time by yourself! Super creative use of the theme and really unique game design!
This is super cute! I would love to see this developed further, this could be a ton more fun than it already is!
This is a fantastic idea and well executed! I like that you started work on the cutscenes showing stuff being set up, and obviously I'm sure if you had had more time you would have shown more there, but I'm really impressed with the overall concept. Great job!