Thanks mate! :)
Jin9310
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Great job done as always David! It might not be clear to anyone at the beginning but the fact that you were able to fill the game with voice acting is incredible and all of it done during the game jam time frame! + it sounds perfect (the radio distorted voices and breathing are great touch), all of it adds to the misterious atmosphere along with amazing background music... I just wish there will be more of it! I humbly bow infront of yours and Daniels amazing entry! Thank you for this experience
Amazing audio on this one. Also the bullet hell is really nice, but very challenging and it would be nice to give player some variety in the weapons as it can get from fun and challenging to frustrating very fast :) I wasn' t able to beat all 3 bosses just the first one and the second about to 5% of health, but I did not have more energy to get back to it and try it again :D Great job on the entry!
As others mentioned, the web version is not working. It happened to me as well, try this:
In unity go to > Build Settings > Player Settings... > Player > and in "Publishing Settings" set "Compression Format" as "Disabled" ? and build your game again.
I also had this problem with my builds, and this setting fixed it (I am running 2020.3.14f1 version of Unity). Feel free to DM me ;)
Very nice game, if I should critique something it would be just few things. First, I am huge fan of the screenshake but you have it bit too much for me. Also some of the effects feels weird and would be cool to have some visuals once you' ll get hit. But the art style and gameplay itself is really nice and I enjoyed it a lot actually. Good job
Great entry, and the chaos is well represented. Nice minimalistic approach and the lights and night makes the atmosphere really cool. One thing that would be nice to have, is that after you die, to see some sort of result, as it is hard to keep the eye on death count and once you die it is gone :) But that is hardly a complaint. Really nice entry
The atmosphere is really spooky and I really loved it. Overall the sounds are just great and would love to have access to that track itself :)
Overall nice take on the theme, sometimes I had this weird lag, that would freeze the scene and I had to wait few moments for an unfreeze. But it is possible that this is just an issue of the browser and fullscreen mode? Not sure, nothing serious though. Did not made it till the end yet, as it is quite challenging to get past the dungeon.
Really great job done! Enjoyed this one
thanks a lot mate! The originall idea was to make a game about "Credits" ... the credits would start to roll in and player would need to survive till the very end of the credits. So the platforms would be words and there would be hidden traps and stuff. I had the idea in had for quite some time and never tried it, so I took a chance here and tried to prototype a similar idea (yet very simplified and adjusted a bit to the theme)
Interesting take on the theme, very originall aproach and I kinda like that you go all in and don' t have the "back door" for the case, where player would stand still and did nothing. Love how much variety you were able to pull off the only downside especially with your game is the absence of sounds. You have created just a great pool for multiple crazy sound effects, but I totally get that the time constrains of the jam are sometimes way too heavy. Anyway great job done!!