Super fun, really ramped up in difficulty! A top-score feature would have really propelled this to new heights. Loved it!
swizz_uk
Recent community posts
I found this incredibly difficult, I only managed to get two items in the box before I eventually gave up, I'm really sorry. The concept and skeleton of the game are really strong, I think it just needs a little more refining and polishing, however what you managed to achieve in a weekend jam was great. Good job!
Nice little game you've created, well done! The menu, logo, UI and sprite art is absolutely brilliant, really strong, great use of colour palette, full of character and really well polished. The game was a little bit slow and the fire didn't seem much of a threat to me, as I could move the sprite very fast. In fact, it was almost too fast in such a small space as it made making tight turns and orientating the sprite a little difficult. Had the fire been more of a fearsome foe, that would have been troubling. Nevertheless, really good game, well done!
Great idea and concept execution, loved the write up in the description explaining the context of the cartridge, however I would have liked to have seen this within the actual game. The bugs features were well thought out and well implemented, pretty trippy the first time around! I couldn't understand how to get through the loop where the sprite can barely jump, from what I can tell it wouldn't make it across the first gap and ultimately I did at that same loop on two separate play throughs. Regardless, of that, a really fun little game with a lot of potential! Well done, good job!
Really great first attempt at a game jam submission, well done! This game has a lot of potential, the art style is strong and full of character, I think with more time and more experience developing jam games you could make a really fantastic game. Keep it up, stay creative and well done!
One small niggle was the lack of explanation when it came to the star rating system, I would have really enjoyed knowing why I was being rated as I was and how I could improve for the days ahead.
This game was great, I really enjoyed the mechanics of bouncing and shooting at the bubbles. It felt like keeping a balloon in the air with your hands, I used to love that game as a kid and this gave me a really strong nostalgia for it. The music was a little bit repetitive but that's probably because I was set on getting a high score so it played for quite a while. I didn't get the score I was aiming for so I'll definitely be playing again to try and get that top spot! Great game, fantastic contribution, well done!
Fantastic game, amazing entry. There was so much to do in this game, the difficulty was always increasing but the reward payouts like the turret made it possible to continue tackling the mini-games whilst having various nightmares! Would have liked to have seen a little bit more story-telling within the game, either via cutscenes or an opening sequence, however as this was just a weekend jam that may be asking too much!
Really enjoyed the concept and I think it has a lot of potential to be a fully fleshed out game, especially aimed at children. Well done, you should be very proud!
Nice little game, thought the puzzles were fun and made me think (but not too much, thankfully!) The instructions were clear, the soundtrack was nice and the pixel art really cute too. Could have done with some bug fixing post development as the final puzzle was slightly glitchy. Nonetheless, really enjoyed it, good job.
Awesome fun! Was a blast playing games like snake and breakout again, it's been a hot minute! Really loved all the humour that you put in the game, from the Gomer and Gamer bathrooms (got any duct tape, anyone?) to the Konkey Dong (I wanted to play this so badly!), really brilliant. The sound track was a little bit repetitive but the sound effects throughout the mini games were really well done. A fantastic entry, congratulations!
Really fun and creepy little concept, the idea of tetris on a horizontal plane with enemies that can hurt you is pretty novel and I really like that. Found the controls relatively unresponsible and unreliable, moving diagonally didn't always work and often left me in a bind stuck in the corner. Really cool little soundtrack and sound effects, great effort, well done!
I think the game would have benefited from being just a few tiles bigger in all directions, the size of the tetris pieces made the controls difficult to navigate around.
Really enjoyed this, found it absolutely hypnotizing, I could genuinely play this for hours. I mean, hours. The soundtrack was really fun and cute, so were the microbers! Got softlocked at level 6 when I died, I actually found the game so relaxing I forgot about the main objective the majority of the time. Would have liked to have known how many levels there were or if it was a go until you die type game but other than that, really great effort! Good job.
I really enjoyed this! I don't think I managed to find the correct ending though, I ran through about 4 times and couldn't figure out how to get the bodyguards gun as Marie gave it to Dr Caffein each time. Really enjoyed it regardless, as the graphics were great, the sound effects and music were immersive and the storytelling was wonderful, each character was well fleshed out for a gamejam game! Really great job.
Also, I didn't have a clock which was weird!
I would have liked to have seen a counter of how many enemies remaining, I quit after a while as there didn't seem to be an end in sight. Really enjoyed the different weapons and the accompanying hit rates, the brush was a lot of fun to play with but I took a lot of damage, kudos. The soundtrack and sound effects were excellent, and the theme was clear and fun. Good job!
Could have done with an instruction screen detailing the controls. The story felt a little unfinished, as if there was an explanation of the story missing. Other than that, a fantastic little game that tied in with the theme in a strong way. The music made me shiver and feel very on edge, fantastic result!