The timer at the end does not work but otherwise it's very addictive and polished. I like the hitman vibe and the music is also pleasing. Good job!
Recent community posts
I like the visual style and the isometric approach, I really love these. The idea is simple and effective and it's up to player to make the room cozy :) It's a pity there is no music and sound effects, that would make it even better.
I find it funny to pack stuff as an flying ant lol :D I like different difficulties but for a jam I would recommend spending more time on the game itself instead of having such a wide variety of difficulties. Liked the minecraft blocky art as well.
I did not manage to find the alternative ending :( I'm curios what that would be. Anyway, did I get it right that the bear swapped souls with the boy? :O Ok....the best thing was the music getting all weird after you pickup all the items. I also like the visual style. I wish there was more gameplay but as a short story it was great.
I like the color damage system and the sound effects. It's addicting and it plays really well, I would welcome more types of enemies maybe but I understand that time was not enough :) Great submission
Wow, nice and simple game. I really liked the sound effects and music. Also the art and animations are cute, though it would be cool to polish the player a little bit more (waving while sleeping lol). I also think you should get rid of 4h and 3h black tasks, the waiting is boring but otherwise very well done!
Wow, I hate horrors :D I'm always so scared. Very well done, I had to put off my headphones after a while, the atmosphere is so damn good. I would suggest making the movement more snappy, it did not feel right. I really liked how the monster popped for a second after I picked up on of the keys.
Shooting infected animals with corona seems a bit...inappropriate. Took me a few tries before I understood the spiders. I think the movement needs to be more fluid, it felt unresponsive. I like the sound though!
Interesting idea, but I think the patterns should be more different and always start from the beggining to avoid the aliens. The concept is interesting though and has some potential for growth. Sometimes it felt a bit laggy when pattern was changed.
I really like the visual style and music though I would like to have more contrast between environment and gameplay projectiles/effects. I don't find the game original so I have to give some -stars in design and relevance but it's overall a great game for jam!
I really liked how the music increases in pitch when the timer reaches 10s. I find it a bit too hard, would welcome slower difficulty increases. But other aspects are just top quality for a game jam. Love the idea, visuals and all the details you managed to pull off. Great job!
I think the game is too brutal. I recommend having less items in the room in the beggining and slowly adding more. I had problems even with screenshot :D But I really love the visuals and soudtrack. Awesome!
I really enjoyed the pixel art and the murder in the train theme! It crashed after returning back to check doctors bag so I did not manage to finish it. I recommend for game jam to make it a bit shorter but I understand that you wanted to tell a story. Great job :)
Thank you for your kind words :) I'm glad you enjoyed it!
I wanted to add the memorization process that you need to remember what enemy plays to adjust your card sequence. I have no plans atm to keep developing but I will see how the game is received after results are public.