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Window Traveler 2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #38 | 3.750 | 3.750 |
Overall | #73 | 2.750 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Roguelike Elements
It has procedurally generated Rooms, that can be connected by the player
Screenshots
Yes
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Comments
Interesting premise! The implementation is a little straightforward, however. The number of rooms, at least in the floors I was able to explore, never reaches the point where dragging rooms together becomes a strategic decision. I think if things could influence each other from across rooms based on their layout, that would be incredibly awesome!
I like the sandy visual style a lot! However I find that the best strategy is to avoid enemies because there were only a few purple health on the way. Congratz!