Enjoyed it a lot, really liked the portraits and dialogues! A nice approach to the theme! But must say that it took me some time to figure out the desk task. Aside from that a really polished and a great looking game!
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Overtime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 4.190 | 4.190 |
Immersion (Gameplay & Storytelling Engagement) | #5 | 4.304 | 4.304 |
Technical Excellence (Design & Engineering) | #11 | 4.000 | 4.000 |
Aesthetic Flair (Graphics & Sound Presentation) | #13 | 4.348 | 4.348 |
Relevance (Creative Expression of Theme) | #21 | 4.109 | 4.109 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Made by One or Two People
All Original Content
Comments
Haha, based on real-life events. I can relate. Anyway, this game has a really fun idea. However, the table task was a little unclear that the chair is separate from the desk. I needed to read the comments to get it. Also when I accidentally moved the table to the most top, I tried to push it back down from beside the pot, but It doesn't work. Anyway, it's still a good game!
I really liked this game. I think the only thing I can think of at the moment that would be nice to add is just more juice and polish. Like making the impacts/interactions feel more impactful :P. But that's only really if you wanted to work on it further after the jam as you can only really do so much in the limited time.
At the end I felt like I wanted more, which is a good thing! I was kind of hoping after getting into the elevator there would be a second phase, perhaps the boss comes out to say "oh no you're still not done!" and then you have some kind of final "boss" fight before you can actually go haha.
Nice job!
This one's hectic! I can see this being expanded in the future with additional tasks, maybe overlap between the tasks if the boss gets overly annoyed? Organizing desks while hurling coffee at interns, stuff like that.
The narrative is simple, charming, and relatable. I especially loved the character portraits, they were expressive and well made. The SFX for the text crawl could be brought down a bit, it's quite loud compared to the rest of the game's audio.
One thing I'd like to see improved is the discernability of successful actions. For instance, I failed the printer minigame several times, as I wasn't sure if I was successfully hitting the green bar on time: there was very little feedback on whether I was on the right track.
Simple fixes and improvements and you could have a very replayable game on your hands! Great work all around!
I liked this one. Great, relatable story, diverse gameplay and catchy music.
i stood above the printers before they spawn , and they spawned above me, and i clipped through the wall XD
Had a great time playing this. I really like the diversity of gameplay through the different minigames.
Really fun idea! I love the mix of mini-games, the story-telling is fun, the sprite-work is great! Took me a few attempts to move the office furniture because I kept getting it stuck, but the other tasks were great.
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