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A jam submission

Super Massive Hotel (please believe me)View game page

We've got a ton of customers, and we also have a ton of rooms and you have absolutely no reason to believe otherwise!
Submitted by Shovel (@InboundShovel) — 29 minutes, 7 seconds before the deadline
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Super Massive Hotel (please believe me)'s itch.io page

Results

CriteriaRankScore*Raw Score
Relevance (Creative Expression of Theme)#683.5384.333
Technical Excellence (Design & Engineering)#1412.5863.167
Overall#1432.7563.375
Immersion (Gameplay & Storytelling Engagement)#1532.4493.000
Aesthetic Flair (Graphics & Sound Presentation)#1792.4493.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Made by One or Two People

yes this was made by just me / us

All Original Content

yes everything was made during the jam

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Comments

Submitted(+1)

i cackled when i realized the cleverness behind your interpretation of 'one room'. nice tower defense game!

Developer(+1)

Thank you for your feedback, I really appreciate it! :)
When I had the idea originally, I was chuckling to myself for a good couple hours while I started working on it heh

Submitted(+1)

I really like this, probably my favorite tower defense game I've played from the jam. I do feel like the difficulty is a bit high; normally, tower defense games kind of scale you up rather than throwing a bunch of stuff at you all at once. With that type of quality-of-life adjustment, this would be a super solid game!

Developer(+1)

Thank you so much for your feedback, I appreciate it!

Yeah, I budgeted some time for balancing the game, but apparently not enough. My first couple passes were way, way too easy - and then it took a pretty rapid turn towards way, way too hard. I eventually got to a point where it seemed challenging and thought that was good enough (since I didn't have any time left for it), but in retrospect I definitely see how it was much too difficult - especially since the hardest days are probably day 2 and 3, and that shouldn't be the case for sure.
Also, the cost for upgrades scales a little too quickly into the "completely unaffordable" range, so I should have adjusted that back down for sure.

Thanks again for taking the time to leave your feedback, I do really appreciate it! :)

(+1)

i love it!

Developer

Thank you so much, I appreciate it! :)

Submitted(+1)

i like the concept, well done

Developer

Thank you! :D