It brings back memories of my dog,
Thank you for this beautiful experience :, )
Recent community posts
Very nice game, I really like the aesthetic you got here, and the sound design was also great.
The movement of the camera seemed a bit too fast to identify the monsters and towers (and made me a bit dizzy), so I really appreciate the soundeffects that told me what was there, but other than that, and interesting mix of mechanics and a great game! :)
Very nice art and concept, the gravity also seems great, but the package and the spaceship feel kind of uncontrollable, which makes the game very hard in combination with the thight layout of the obstacles
But non the less, great submission!
Very interesting mechanic, it was great how the difficulty got harder due to the platforming instead of the number of slimeballs
My only problem was sometimes, that the color detector was too "sensitive", and it would be really hard to tell the difference between your current color and the goal
Otherwise, great submission!
The way you added a new part to the level every time was a really unexpected twist, it's great how it makes you master the single levels by playing them repeatedly, while keeping them fresh with a new "twist" every time.
A beautiful experience, the art, the music and the writing just work perfectly to create this enchanting atmosphere
My only problem was, that I did get stuck on the second and third constellations, but other than that, really great submission!
Really nice, I like how naturally the new mechanics get introduced troughout the game!
The visuals are also great, love the simple, yet very polished aesthetic
My only "critique" would be, that you pretty much only heard the first 10-30 seconds of the soundtrack, since it always got restarted when the level started
Non the less, great submission!
Hi, thank you for your ideas, I will take them into consideration if I work on this again, and I wanted to ask, do you mean a double jump? Because there's already a jump in the game (with w or up-arrow)
Im glad you like it :)
A lot of fun ideas and great visuals, designs and sound to deliver those.
Having the item disappear from your inventory when you press space was kind of confused, but otherwise, everything seemed really polished
I especially liked how you could see the car progressively getting messier
Nice concept and really great execution, the art is very cute and well made (especially the the dust behind the player was really dynamic) and drifting around the park felt good and was a lot of fun
This certainly was a great experience!
Really interesting premise, and I love how everything, from the art to the sounds, to even entirely new types of gameplay, worked really well together to make every act something new while still being familiar.
You can really see all the work that was put into this!
Really love the whole atmosphere of the game, from the fun plot to the unique choice in music for a game (seriously, when I started the game and heard the music, I was instantly exited). It was a bit difficult to get into the controls, but once I did, it was really fun
The knife was really fun to use and had a great feel to it, and I really liked the atmosphere and the art, but it felt too punishing to be sent back to the beginning of the level. But overall very impressive what you have made in just two days!