Nice game.
1, It took a while to figure out what to do.
2, There should be background music.
3, The game needs some polish.
Besides these, Nice game.
I would be very happy if you would play my game.
Criteria | Rank | Score* | Raw Score |
Originality | #1583 | 3.341 | 3.341 |
Overall | #2295 | 2.902 | 2.902 |
Presentation | #2420 | 2.818 | 2.818 |
Fun | #2701 | 2.545 | 2.545 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you're joining with other slimes to change the color of your own slime and match a color
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Nice game.
1, It took a while to figure out what to do.
2, There should be background music.
3, The game needs some polish.
Besides these, Nice game.
I would be very happy if you would play my game.
Very interesting mechanic, it was great how the difficulty got harder due to the platforming instead of the number of slimeballs
My only problem was sometimes, that the color detector was too "sensitive", and it would be really hard to tell the difference between your current color and the goal
Otherwise, great submission!
Great idea! This can really teach us about colors and how they combine to create palettes. Nice job!
Very unique take on the theme, and it was pretty fun. Although I felt like I was randomly combining colours a bit, because I didn't know how they combined properly (like others have said RBY would have been better). It looks good and is well made though.
This is a really unique idea for a game! Though I must say, the time limit for the first level is really tight, especially since the color goal and the falling slimes are randomized. I think I would have had an easier time if the colors were RBY instead of RGB, but that could me more of a mater of personal preference.
A very unique concept that I think could have been fleshed out even further with more work on the GUI and maybe the spawn rates and positions of the colors dropping. A very fun game nonetheless, good job!
Really cool concept! It feels like you sometimes get stuck on a high percentage and don't know what color to add next, but maybe I'm just bad at mixing colors :P Good job!
Nice idea! I'm not fond of the timer system though, you get cut within a level and it's a bit frustrating.
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