It is a really fun game while also being really polished, good job! The only complaint is sometimes the enemies would stay under me, making my boulders useless, I actually think this was a good mechanic, just wish there was another weapon to combat this. (I could just be wrong). Otherwise, you did a great job, the enemies feel nice, and the weapons I am given are satisfying when used, I'd say you did phenomenal.
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Love the presentation and creativity when creating this game. Although I do wish there were instructions in the description since I didn't know what to do, took me a long time you had to use the camera on the side to take pictures of people's faces. But overall, a great concept that can be expanded to a full game.
Overall solid game, I do wish the player's y velocity was also slowed down when holding space, but that's the only complaint I could make up. The game has solid art, levels, puzzles, etc. Great job!
Don't worry, it's just how I programmed the game, you have to play for 5 minutes without dying while evading enemies that pop out every second, even I and everyone else couldn't make it to the end.
The Concept and creativity is leaking all over in this game (In a good sense that there is so much of it), I didn't really know what to do in this game, I really just stood there until I [REDACTED] the guy. Overall interesting Idea.
Yeah, Thought putting in 300 seconds would be 3 minutes... it would take about 5 minutes of going through the Copy-Paste Enemies. That would be the No.1 change for me, I'd change to about the same length of the song, and maybe lower the difficulty.