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IHES's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #819 | 3.913 | 3.913 |
Overall | #1201 | 3.551 | 3.551 |
Creativity | #1517 | 3.565 | 3.565 |
Enjoyment | #1706 | 3.174 | 3.174 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Usually we play as a heroes tryng to escape dugeons, or we use stealth, in Ihes you control the wardens of a cruel prison!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The music/sfx really give you a feel of as in you are in an actual prison. The pixel art is also pretty well made and I didn't find any bugs in the game either. Good job on all that! You should add a restart button and also spawning traps/guards was a little hard without the cursor visible. But great game overall! good job!
Thanks you so much for your time! I will add the cursor as soon as I can update it! Nice idea! Except the voces, in this jam the sounds are not main, but I like to use them a lot. It is the funniest part of the work and they add a lot in short time. Thanks again for your feedback! (the restart button also is a MUST)
Whoahhhhh love the cool looking pixel-art, suuuuper well done :D
Interesting concept and fun! Absolutely stunning artstyle!
Thanks! I am really proud with the color scheme!
Its a solid tower defense game, and I love that the different units work synergistically together. It's sometimes a little awkward to switch the unit type using the mouse, having a keyboard input would help a lot. It's a great game, awesome job!
Thanks you so much for your time! I will add some shortcuts! thanks!!
Wow, this game has a lot of mechanics :D It is great that they are introduced as we go, so there is always something new in the game. And the synergy between them is really well thought through. Great submission!
Wow!!! Thanks you so much!! This time I spent most of the time programming and designing levels instead of drawing and animating. Thanks for your time again!
Nice ballanced game. Looks nice. Some restart button would be really nice to have, so I can start another try faster when I failed the current one.
Thanks! Completely agree about the restart button!!
Very creative game.
It took me some time to figure out that I should slow down the prisoner as much as I can. Very enjoyable game.
Yeah, it needs more explanations! Thanks for your time!
great game. you actually have to adapt your unit placement for each map instead of blindly spamming them, and use different types of units together for greater effect. sick art as well. congrats!!
Thanks you sou MUCH!
Fun game! Had pretty good balance to it, took me a bit to figure out that the cops would slow down the escaper as he KO'd them.
Thanks you! Agree that needs more explanation!
This was SUPER creative - I love the art pixel style you chose to use, as well as the role reversal idea of trying to take down the prisoner instead of getting him to escape. I was a little unclear on instructions in the beginning, but was soon able to figure it out. Nice job!
WOW! Thanks you so much!!! I always loved a game called "The Chaos Engine" and this was the opportunity to try this style on my way. Yeah, it needs more explanations. Thanks again!!!