Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Heart-StringsView game page

Love is in the air Literally
Submitted by NatureStudioz — 57 minutes, 32 seconds before the deadline
Add to collection

Play game

Heart-Strings's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#12913.1733.173
Overall#19183.0493.049
Presentation#19913.0003.000
Originality#24452.9732.973

Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Two Hearts are joined together by a rope. And that rope has multiple purposes. So the players have to think wisely to complete levels.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 42 to 23 of 42 · Next page · Last page
Submitted

Cool mechanic! It fit the theme very well and was fun to play. I especially liked the block breaking level. There was a bug with the jump not registering sometimes, but overall it played well. Nice job.

Developer

Thanks.

Submitted

Cute game with a nice play on the theme, with some interesting mechanics. My main annoyance were that the controls were a bit unresponsive, and the hitboxes on enemies seemed to be larger than the graphics. There is definitely a lot of potential in the puzzles though, and with more refinement on controls and game feel, this could be a very interesting game. Well done!

Submitted

Super cute game with a very nice music :)

The platforming was a bit too tight for my taste, I wished that the game was a bit easier with the controls, other than that it's a very nice concept well executed.

Congrats to the team :)

Developer

Thanks.

I made this by my self.

Submitted

Wow you made this Alone? This is really impressive! great job :)

Developer

Thanks.

Submitted

Such a cute game, the concept is cool.
I had a hard time controlling both hearts, it would probably be easier with a controller (one heart on each stick and triggers for powerups), it's easy to set this up with Unity 😉

Developer(+1)

Thanks for your feedback.

Submitted (2 edits)

Nice game, I like the music and how cute the characters are. The jump sometimes doesn't register (I think it is due to the little gap between clouds), I think having gaps between cloud didn't really make sense. Also it could be hard to control both characters (especially for non-qwerty users but that's another srory :D).

Cool ideas though and you managed to implement quite a lot of interesting mechanics even though the powerups aren't always necessary  (the block breaker and the scissor level can be easily done without them).

Great job!

Developer

Thanks. I wanted there to be multiple solutions to some puzzles.

Submitted

Nice! I really like how the visuals feel like bomberman game, character are super cute and there are new challenges every level.

Developer

Thanks.

Submitted

I like how each level really makes a new use of the core mechanic!  The controls feel a bit stiff, but on the whole I enjoyed it!

Developer

Thanks.

Submitted

My brain wasnt made for these controls lol. My favorite level was the beak braker one.

Developer

Thanks for your feedback.

Submitted

Very cute and easy to grasp idea. I do wish the jump was a little more responsive and there were times where if the two hearts are too close to each other it was difficult to jump. At others the jump height changed randomly without a clear tell as to why.

Summary: the jumping needs tweaking as it does not feel good all the time. 

Also, seeing that they are tide to a rope, I was expecting to be able to have the heart at the bottom just being held by the heart on the top while going over gaps. I get that the power up enables this but it just felt like something that should come as a given rather than a power up. I understand "it is a magical rope" and "game mechanics" I completely understand...but the presentation made it feel like I should be able to but I was not. Hope that makes sense :D

Developer

Thanks for your feedback.

Submitted

Nice one! Very cute concept :)

Developer

Thanks.

Submitted

Interesting idea, though it's really hard to control the characters and powerups have a weird hitbox.

Developer(+1)

Thanks for your feedback.

Submitted

Very neat idea. I love the visuals, they are great.

Developer

Thanks.

Submitted

Ingenious mechanic with a lot of puzzle possibilities. Could see myself getting hooked on this for sure. Solid difficulty progression. Hits the “easy to understand, hard to master” sweet spot. Cute presentation as well. Well done :)

Developer

Thanks.

Submitted

I really like the concept, though the controls felt a little off, like sometimes it was hard to get a character to jump. I like the level design, the block breaker level was a cute concept. The visuals are adorable. Good job!

Developer(+1)

Thanks for the feedback.

Submitted

I like your passing and level design, Good job!

Developer

Thanks.

Submitted

A very cute game! I like the graphics, especially the character sprites, a lot. I sometimes got stuck, because of the movement, but I really liked playing the game.

Developer

Thanks for your feedback.

Submitted

A cute game and nice pun name ;)
The controls were a bit difficult, for example like yeet said the jump could have been a bit higher.
Good job overall!

Developer

Thanks.

Submitted

Pretty cute and fun game, it can sometimes be pretty rage inducing because the jump height barely clears the enemies - but that might be intentional. For me the ball didn't spawn correctly and was just statically in the corner. Other than that it's a pretty fun puzzle-platformer kind of game!

Developer

Thanks.

Submitted

I like the idea of powerups and all the different level types you can create with it, but a few things:

1. I wish there was a way to see how long a powerup will last.

2. I like the font, but it is sometimes too big and you don´t need to say what to do everytime, players can remember how to restart, and they can figure out stuff themselfs. 

I hope the feedback helped you, would be nice if you could check out my submission too. :)

Developer(+1)

Thanks for your feedback. I will play your game later.

Submitted

A very cute game, I liked it! The mechanic felt nice and the levels are all designed around it, good job! There were some bugs that were kind of frustrating, like sometimes I press the jump button but the character wouldn't jump, and sometimes the balls get stuck in the corners. Also, idk if the balls is the best idea for this game. There is a lot of randomness to it and sometimes the player dies immediately, and sometimes you just have to wait a while for the ball to hit their targets. Good submission though, I really like the character animations and the art for this game! The music and SFX are also all really good :D

Developer(+1)

Thanks for your feedback. Both problems are because the clouds have small gaps between them.

I will hopefully fix that in a post jam update.

Submitted

That would be great! Good luck :D

Viewing comments 42 to 23 of 42 · Next page · Last page