Complete and immediate banger!
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Impressive submission for someone alone!
I find the concept very interesting, the look and feel are pretty good too.
I'm not sure the idea can make a great arcade game, but I love that you tried the concept for the jam (that's what they are made for, right?). Keep on doing great stuff like this!
Hey, thanks for the time spend on the game, on commenting and troubleshooting ;)
By the way, I was kind of aware of the problem, which has something to do with viewport size and default camera in Godot. As this was my first jam with Godot and programming all week-end, I didn't spend the necessary time solving this issue.
I'm really sorry that it impacted your experience (though you seem to have enjoyed !).
Hey, have you tried with the
SharedArrayBuffer option in itch.io ?
It worked for us. You just have to go to your game page -> edit, then scroll to Frame options and activate
Such a cute game, the concept is cool.
I had a hard time controlling both hearts, it would probably be easier with a controller (one heart on each stick and triggers for powerups), it's easy to set this up with Unity 😉
Ok, there are some gameplay flows and UX improvement to make but... gosh I loved this 🤩
What a great concept and great music !
I'm not a fan of ASMR, but I had some good chills when I heared "omelette au fromage" whispered in my ears 🤤🧀(sorry for the cliché : it directly spoke to my frenchy soul !)
We can feel the sincerity in your work, it comes from the heart and it's soo cool, thanks to you all.
I love the idea !
Honestly, submitting a serious game for a jam at 16 yo seems to be a challenge. The creative commons and free of use assets are a nice touch too. Hats off 🎩!
(also : Hall of the mountain king always work on me !)
Wow, that was so nice, I just got absorbed by the game and woke several minutes after.
I'm usually not into narration and romance, but it's really poetic, well executed and original. You really got inspired by the theme ❤️
The game could be difficult depending on one english level, but I'm not sure there is a fix for that 😅
Really nice work for your first jam !
I feel like the character moves too fast for this kind of puzzling challenge, and we could use a more progressive pacing. Still, it's a great work with interesting ideas in it :)
Good looking game, well polished.
Sadly the move 'n' shoot mechanic doesn't really work, though it looked really nice. The concept is good, the universe and Art seems cool, but the gameplay needs some rework ;)
I almost gave up before understanding how to play, but once I did it was fun :)
I like the idea and the mechanic, but I think there are 2 design parts not fitting together : merging units (very cool mech' btw) and the tactical difficulty curve. In a tactical, you begin with only a few units, to understand the gameplay first, and then gain more units and a variety of them, to improve the strategic gamefeel.
What I like in M5 is to merge units, but with doing that, I have less of them, less options, and so, less winning strategies, which feels wrong : I want to do both !!
Hopefully, I think there are tons of design solutions that doesn't imply to change your core gameplay ! Honestly, I would enjoy playing this kind of game on mobile :)
(also, congrats for programming this alone, it looks like a lot of work !)
Wow, you definitely found an ambiance there ! I love the look and sound of all that, reminds me of Badlands.
The gamefeel though doesn't quite fit for me. The idea is cool, but I think it needs a twist or a little something to make the character manipulation fun.
Keep on doing games with your universe, it worth the play 🙂🐛
Ok, I understand the concept, and it could be interesting.
But I believe the potential is in multiplayer and the solo experience is a bit hard to enjoy due to a disorienting UX (switching between character is really not intuitive for me, and I struggle with control rather than against ennemies !). But there is something to dig here, if you want to.
Keep on jamming !🙂