Thanks for the good words!! I totally agree, it needs overall balancing and more challenges. I hope I can finish it!)
zeminyok
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Thanks a lot for the insightful comment and for your effort to save granpa :’)
Indeed I work as a game artist making those kind of games during the week :| so it’s a totally accurate observation v.v
And you are right about the side note! I made the same mistake reversed last year by putting a mouse click restart in a keyboard controlled game.
Ahh, thanks a lot!! With all the nice feedbacks like yours, I have a lot of improvement ideas already.
Really good idea! Your idea and "resetting its laser when we push a cube" idea from another jammer could be merged even. More control over re-arranging the scene, less restarts.
This definitely makes sense since there is no real time danger or time constraints. Maybe a seamless passing to the next room kind of animation could also boost the progression feeling.
Cheers!