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A jam submission

DysfunctionalView game page

Benjamin, Nathan and Charlotte must escape a mischievous dungeon.
Submitted by Cicada Flight — 1 day, 5 hours before the deadline
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Dysfunctional's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#24.0304.030
Controls#24.0004.000
Theme#34.3644.364
Audio#34.1214.121
Overall#34.0054.005
Graphics#114.0614.061
Originality#273.4553.455

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.2.1

Source
Yes

Game Description
Help Benjamin, Nathan and Charlotte escape a mischievous dungeon.

Discord Username
N/A

Participation Level (GWJ only)
0

Participation Level across all Jams
0

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Comments

Submitted

I loved! Good use of mechanics, I'm impressed by how simple it is and yet it still feels so good to play, everything is perfectly balanced, good job!

Developer

Cheers mate!

Submitted

One of the best entries for sure! The sound especially stood out but all the  respective components were great. I would love to see more difficult puzzles but I'm just happen to really like puzzle games. I think you balanced it wonderfully for a game jam!

Developer

Thank you very much! I for sure would have made more levels if time allowed.

Submitted(+1)

Loved the switching of charters with the sound.. mainly the laugh of the kid

Great polished game.. can release the game, but with some more hard puzzles

Developer

Thank you, I appreciate it!

Submitted

Just great. The polish on this is so good. The art, sound, voices, and music are all great and the puzzles are fun. I'm really impressed by how many puzzles there are that are good in here. Nice job.

Submitted

Art, sound (especially charlotte's laugh) and design was all fantastic! Puzzles were fun and overall I had a great time completing this game. (One of very few I managed to see through to the end!) 
Great work, well done :-) 

Submitted

Great game. The art and soundeffects really set a nice theme.

The controls felt generally very good, although I had a few times where I missed a jump I thought I should have hit.

Also the puzzles are very thought through. Well done!

Submitted

Really awesome game! The puzzles were great, the sound design and art were great! The personality between the characters also showed without much dialogue.

Overall amazing game!

Submitted

Great game! However when I started the game, I don't even know who is who and what is their ability so I almost got stuck

Submitted(+1)

Reminds me a bit of Lost Vikings, but with the benefit of having the whole puzzle on screen at the same time. The increase in duzzle difficulty is just right, as is the number of levels.

If I had to change anything, I'd move the 'swap' (E) and 'reset' (R) a bit further apart.

Submitted(+1)

Fantastic game! Left me wanting more. :)

Did you do all the artwork yourself? It really fits together so well.

I'm a sucker for a good puzzle game, so you'll be getting top marks from me.

It's already so polished, but if I could suggest some minor tweaks:

  • A different way to change characters -- I didn't realise it was based on screen position. Perhaps 1/2/3 distinctly goes to a particular character?
  • When one character has left the level it would be good to automatically transition to control of another character.
  • MORE levels. :)
Submitted

Really fantastic job! Everything is really polished, I love all the voices and the blurbs they have if they stand around for too long. Puzzles are all pretty interesting, and characters are introduced well.
Had a lot of fun playing it!

If I had one suggestion, I wish the Q/E swap consistently rotated through the family by name instead of by horizontal position. :)

Submitted

Excellent entry! Really enjoyed everything about it. The tile set reminds me of one I made a very long time ago too. Very polished, great puzzle design, great audio. Fun game!

Submitted

So much fun! I really, really like how polished your game is. It was simple and very pleasing to look at. The controls were smooth and the puzzles were intuitive.


For some reason, switching characters seems random to me. Sometimes I have to press the "switch characters" button multiple times until the character I want is available. Did I miss something there?

Submitted

Hey,

nice little game you made, really like it. played and rated. graphics and sound effects were very nice.

Only small remark I have, I'm left handed, and on an azerty keyboard, so WASD  is not natural for me. one other remark, the fact you control 3 character slows things down a bit. maybe let them find a rope so you can tie 2 characters together to give us the possibility to speed up some of the parts.

please feel free to play and rate my game:
https://itch.io/jam/godot-wild-jam-24-our-2-year/rate/737061

Submitted (1 edit)

This is really good! It reminds me of Trine. Really clever puzzles given the time constraints, and nice polish. Controls feel responsive. Well done!

Submitted

Feels really polished, i like the lost vikings style gameplay where every character has its own abilities and you solve the puzzles based on that.  The super tiny resolution pixel art is very charming and i like the relaxed music, Having a reset level in a puzzle game is always welcome instead of restarting all over from the begining, plus it was so cool to have an ending screen :)

can't really think of any issue with this one, congrats !

(+1)

This is a game I could be playing for hours. The puzzles are really clever and the music and soundeffects are spot on. Really nice work!

Developer

<3

Submitted

Every action had a satisfying sound and the overall look and feel felt really polished. I also liked the variety of the puzzles and the individual differences between the characters.

Developer

Thank you very much!

Submitted

Very solid - enjoyed myself while playing. Aesthetics were on point and game had good puzzles.

Developer

Thank you very much!

Submitted (1 edit)

I really like the game, Nice work.

We have the same base mechanics of 3 family members with different appilities, but I like the levels  a lot.

A simple note about the platforming, it feels non responsive. You can tweak it but adding some time to the player to jump when he just left the ground.

Good job!

Developer

Appreciate the feedback mate! Good luck in the jam!