Thanks a lot for giving my game a shot DevNimm :)
Well i do have a bit more jam experience by now so i have a few workflows in place that do help gain a bit of time to make more stuff (even if there’s only so much i can do solo in 2 weeks still :p)
Very happy that you liked the mech designs, i always try to aim for the old gritty “used future” type of look for my sci fi games ^^ although here to be honest the design here is just a low poly take on the models i made in the first MTM game for the pre renders (though it was fun to rebuild them from scratch and see how accurately i could fit the form with fewer polys)
I always try to make my games on the easier side difficulty wise(i’ll admit sometimes a bit too easy), mostly because i want to sorta have the vibe, look and feel of some retro games that i loved back in the day that inspired me, but without the insane difficulty some of these sometimes had, because they had older/different design philosofies, and sometimes weird unweildy control schemes because they came out at times where some standards weren’t yet established on that front.
Well i’ll have to see the time that i’ll have post jam in between work days if i can expand this into a fuller experience or not, so i can’t promise anything sorry :/
But i’m really happy that you show interest in my game and what a fuller version could be, thank you very much :)























