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Board Golem

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A member registered Jul 01, 2020 · View creator page →

Creator of

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Looks like it's in development on the More Information tab. Likely creating this page for marketing purposes and to generate steam wishlist activity.

was neat

1) getting hit by the red birds should have a 100% chance to clear your current inventory, cats are 30%-90% depending on your encumbrance (visually indicated by home arrow color/size) - I could see the birds stop following you because they were supposed to see if you are carrying worms or not

2) infinite resources is definitely a bug

3) controlling multiple birds and being unable to go home is DEFINITELY a bug

thanks for identifying these issues and glad you enjoyed the game when it was playable :D

Yeah, we started out with trying to see how 'minimal' we could make the UI, and by the end of the week we were backpedaling pretty hard because - like you pointed out - a lot of just basic information wasn't being communicated.

Enjoyed the game a lot

Fun game - enjoyed the chaos and I started to put together more efficient paths as I played more.

Both great additions, and we consciously made the decision to design with only one "action" button, mostly to see how terrible the logic would be to code it. It was definitely annoying for both us as coders, and more importantly, it seemed confusing for the player lol. We would definitely use your advice in the future.

Hey there fellow bird family :)

Enjoyed your game a lot - I liked a lot of the decisions you made and it looks like you made all the assets yourself? Great aesthetics.

Very solid - enjoyed myself while playing. Aesthetics were on point and game had good puzzles.

Wild Cards: Pet the Dog & Watchmaker