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Sad & Furious's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #272 | 3.792 | 3.792 |
Creativity | #599 | 3.722 | 3.722 |
Overall | #721 | 3.574 | 3.574 |
Presentation | #1865 | 3.208 | 3.208 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The protagonist rolls itself to equip random weapons.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I enjoyed sixy's die faces alluding to those kind of board games and really enjoyed the different attacks! The boss and enemy fights in this game were very well tuned and has a lot of polish in that aspect. A lot of good mechanics with the auto roll when damaged and roll to dodge/new attack.
The only thing I really found wanting was more levels, but thats only because the game was so solid and fun. Great game!
thanks for your feedback!
We had so many ideas and so many levels in mind, bud the time was about to end and we have to leave this ideas aside... but I'm really glad that you enjoyed our game :)
very nice game! funny & dramatic story
thanks for playing and for the feedback:)
I finished the game and I felt the strongest weapon is "slap", since it can just kill the bullets!
A very neat bullet hell game with a good sense of humor. The voice of the dice after rolling is cute!
thanks for the feedback :)
Haha I love that your main character is left out because it's a sex dice with words and that its name is a play on 'sexy'. The monopoly man at the end was funny too.
I saw the title and immediately went, "Wow, that's me!" All jokes aside, I thought this was a cute and fun bullet hell style game! The different moves and enemies are unique enough to where you need to swap your weapon if you want to kill a specific enemy! And I definitely wasn't expecting to fight the monopoly man at the end! That was a funny twist! XD Great work!
thank you for such a nice review!!
We are glad you had fun! =)
Good game, couldn't beat the monopoly boss..
It was nice that when you got hit, you changed weapons, forcing you to play different styles during the run :)
This game has a really funny and cute scenerio. I love it. Arts also very lovely. All bilities has their own strategy to play and feels different. Its a epic game for a jam in my opinion. Well done ^^
thanks for the feedback, I really appreciate =]
Interesting game! It's surprising how many weapons the player can use considering the time frame!
thanks for playing =]
This is the the first game (other than my own) I've seen to have weapons as the dice faces instead of numbers. I really liked the variety of weapons and how different their gameplay is but sadly I couldn't beat that last boss.
Thanks for playing and feedback!
Yeah nice one, enjoyed playing through! Especially like the sound effects!
thank you for playing =]
Very fun game. Reminded me a bit of Vampire Survivors. I like the different types of enemies. There wasn't much reason to get speed upgrade or health. Damage as all you needed haha. And the slaps are OP especially in the boss fight.
yeah, we agree on the slap!! hehe, it's a bit op by now.
I do like the speed upgrade as I can outrun those fast bastards and damage gets decreasingly better. =]
thanks for playing, friendly duck
Very simple and fun, gj
thank you!!
great game! loved the final boss
thanks =]
This game was a lot more fun than I expected! Very well done!
thank you very much!! =]
That is pretty fun :) I like how the different levels are different board games and I enjoyed the boss fight :)
the game also ran smoothly - did not run into any bugs and the controls works well :)
thanks for playing and rating <3 we appreciate it very much!
I'm glad that you enjoyed it =]
The art style, SFX, music, and concept were really cool! Amazing work!
thanks for the feedback! we are glad that you enjoyed our game
(Josh)
Great concept! I loved the sound effects and music, too. I also appreciated that you could retry levels that you failed. ;)
Admittedly, I strongly preferred the ranged attacks because it let me more easily keep away from taking damage, but overall the abilities were pretty well balanced. (I did exploit blow's rapid fire and the knockback of abilities to prevent the boss from making it out into the stage lol).
Good job, enjoyed playing!
thanks you for playing and for this kind feedback! 🙂
I am glad you liked It. My fav weapon is the slap so we agree on that hehe. Wow impressive, keeping the Boss from entering the stage could be an achievement lol
That’s sweet, hearts...
Please give my game a try if you have some time!
absolutely! we will check on your game!
thanks for playing ours and for the feedback, we are happy that you enjoyed =]
The rolling on the final boss makes the whole game great. Having to change abilities just to make sure you don't take damage is a great mechanic.
thanks for playing and for the feedback. I'm very happy that you enjoy it.
The gameplay was pretty fun and I liked the story, though I'm not sure how it really connected with the ending. The difficulty felt about right, but I think I would have liked to see more enemies that forced you to roll to dodge attacks because that forced the flow of the game to change.
thanks for playing and for the feedback!! =]
the ending is more of a joke with classic boardgames than connected with sixy's story. I'm glad you enjoyed the game =]