hahaha definitely not intended, but this is great!
RuddyGoodProductions
Creator of
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Thanks so much for playing my game and leaving feedback, I really appreciate it!
Yes I agree, ideally I should of had some sort of uniform health display for both player and enemy. Same with the dice bullets, the sprite means nothing gameplay-wise, it can all get quite confusing! The damage grace period is a great idea thanks!
Thanks so much for playing and giving feedback! I hear you on that yeah, think I confused things by having different rules for the player and enemies. All enemies dish out 1 damage and have 10 base health themselves but I don't really purvey that anyway.
Thanks again for all that! Glad you had a blast haha
Hey! Thanks for taking the time to play and leave your feedback!
I take note of what you're saying and I think it highlights a major flaw which is readability. For example all enemies do a flat 1 damage to the player despite the 'bullet-dice' displaying values; that's just purely cosmetic. Whereas the players dice sprite represents your health and I see how it could get confusing that don't just follow one rule.
Thanks again, I really appreciate it!