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Mark Brown used to roll the dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #766 | 3.414 | 3.414 |
Overall | #957 | 3.460 | 3.460 |
Creativity | #1006 | 3.534 | 3.534 |
Presentation | #1421 | 3.431 | 3.431 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My interactive experience is a mixed media interpolation of the popular "roll the dice meme" rendered with a state-of-the-art die-based rendering engine
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
If this doesn't win I am going to be quite disappointed. Breathtaking work!
epic.
Jaw was on the floor for the whole performance. Bravo.
Best game.
"This has made me feel feelings i cannot explain in words. Thank you so much for sharing this experience with all of us."
Jokes aside, this is actually funny.
Wait but how do you render that many dice without lag?
There are two ways, either you gpu instance the dice or you create a combined mesh of dice on the cpu and encode data in the die vertices. I did the latter but I think the former is probably better/easier. If you wanted to do this via gpu instancing look into DrawMeshInstanced in unity or Multimesh in godot.
For my case i also needed the dice to read from a texture so they can display the “virtual” screen. The instance obviously needs a position to draw, but also you gotta pass the pixel position of the die on the virtual screen (basically just the bottom left die gets 0,0 top right die gets 1,1)
Then you also pass in an axis about which to rotate the die. Then you put all this together in a shader. You read from the texture using those coordinates, then you rotate the die using https://en.m.wikipedia.org/wiki/Rodrigues%27_rotation_formula
Also in order to keep the polycount low I took a hi res die model and baked it down onto a simple cube with a normal map.
I've been waiting for someone to use the meme... I've finally found it. Great job, absolutely amazing!
Masterpiece
wow
This is the game of all time
Masterpiece! We have to push this and let Mark see this!
🦀 Mark won't respond to this post 🦀
i love you for making this
This brought me to tears. Emotional. I never seen such emotion.
Best game ever. Markio Brownis, please play
Incredible
i am in tears
While the game itself has some potential, I found that the most interesting part of this game was the replay value. I found myself playing this for much longer than I needed to for an accurate rating.
In conclusion, this game is perfect.
I didn't expect this and I think neither did anyone else! It's more a movie than a game, but a damn good one :kekW:
Well, I wasn't expecting that. But it was... fun. Really.
Enjoyment 5/5
the rest doesn't matter