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Theg

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A member registered Jul 09, 2015 · View creator page →

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i found myself getting a little bored waiting for the protag to get through and just wanted to get to the epic confrontation, but it's a neat concept and a fun tower defence type thing put together well!

love this idea, it really hit the feeling of trying to coordinate cameras for something like this

wonderful concept, would be great to see fleshed out more, like having to keep your bars up. I love the way the UI looks though

oooh this is neat! it's a little frustrating to get hit while keeping track of the projectiles but very fun overall

funny concept, you don't need to hear about the hitboxes again i'm sure. it'd be kinda funny and maybe useful to incorporate the "spot the protagonist" meme where everyone you're meant to hit has a much more vibrant design than the background characters?

very difficult game, i think because you're meant set everything on fire but it also damages you. I did quite enjoy exploding police cars but i do wish you could move in more than 4 directions

seems like itch has fixed the issue now! i was worried for a bit but i wasn't the only one affected

fun twist on a genre I enjoy! sadly the leaderboard wouldn't accept input for me to join it but i got 203.

this is similar to games i've played in previous gmtk's, however it is quite well executed. in terms of theme i found the role reversal doesn't exactly let the player actually experience a new role entirely since i know many games that let you control the gun in the same way while moving normally. it's quite fun dodging bullets and getting the powerups.

Neat idea! I'd like to see feedback for anything that happens in this game but I see the potential for strategy

This is the closest to my own idea I've seen from the jam, cool stuff!

I like the idea of missing an enemy rolling the dice for another effect but with a chance to be either positive or negative it feels like it does nothing on average. Great job on the graphics and music!

Hmm that sounds like the I've seen, I probably should have included screenshots for reference

This is the the first game (other than my own) I've seen to have weapons as the dice faces instead of numbers. I really liked the variety of weapons and how different their gameplay is but sadly I couldn't beat that last boss.

There are a lot of games like this in this jam but I really appreciate the simplification to 3 colours. Neat game.

Very  cute! took me a while to get but once I did I understood perfectly

Easily the best russian roulette game i've played, more depth here than i realised. Great art and music too!

A great take on what turned out to be a recurring subgenre in this jam with the enemies distinguishing it, visuals and feel are really nice!

Interesting take on this genre! I think it got a bit too fast to react to a bit too quickly

Thank you! Glad the humour is appreciated

The style of the game really stands out to me, with the dice theming shining through everything. Quite fun too!

I actually had this interpretation of the theme when I was generating ideas! Cool to see someone made it. 

Thanks!

My main problem was defence dice rolls only being helpful on attack turns. Still quite a fun and interesting game!

I still like the core idea but didn't get enough chance to flesh it out all the way. Thanks for playing!

The rolls are for repositioning, which I'm sure would be interesting if the game was any deeper than it currently is. Definitely considering expanding on the idea.

I would have definitely liked to make more faces with extra, maybe something explosive. I'm quite happy with the throwing aspect though.

This is a neat mechanic! There's probably lots of ways it could be expanded upon, cool game

Best score is 547500. Loved this one, I think a dual joystick control scheme would be interesting for it

Thanks for playing! Tetris 99 is great

Very good concept and a good use of negative space! I agree with the issues with jumping and the first level may be a bit extreme as an introduction for the game.

It's a difficulty decreasing measure, tetrominoes proved to be far too difficult when dealing with two at once.

This was very confusing, which was probably intentional. One of my favourites for sure!

My main complaints would be the inverted controls being a little confusing and getting killed by the rotated hitbox. Some good puzzles in here though!

I think i'd make the ant hitbox bigger, but this was a fun take on the theme!

We thought along the same lines here. This was challenging but really cool

Sounds like a bunch of hard drop inputs being spammed? Thanks for making me aware and thanks for playing

I was apprehensive about the time limit at first but it's actually good as a threat in a game like this. Fun but quite difficult.

Thanks for playing! The game might be a little too easy if you could rotate the line, I didn't want every block to have an easy place to go

Thanks for playing and sharing!