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Alea Jacta Est's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2148 | 2.800 | 2.800 |
Presentation | #2322 | 3.000 | 3.000 |
Overall | #2451 | 2.880 | 2.880 |
Creativity | #2822 | 2.840 | 2.840 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
ALEA JACTA EST is a puzzle platformer in which you must reunite with your fellow acolytes to be able to ROLL THE DICE that blocks your way to the exit portal. A,D or Arrows to walk, SPACE to jump and R to restart the level
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
very beautiful and fun, congratulations!
If you can, check out my game.
Thanks for the feedback!
We are glad you enjoyed our game :)
Really cool concept with enjoyable presentation. Nice work!
Thanks for the feedback!
We are glad you enjoyed it :)
Great mechanics! The aeshetics are also very beatifull, smart work with physics!
Good job
Thanks for the feedback!
We are so glad you enjoyed our game :)
i had a good time with this one, although i feel there could be just a bit more depth to the dice theme. overall a solid game, good job!
Thanks for the feedback ;)
We are so glad you had a good time with our game :)
Interesting platformer! Love the puzzle mechanics!
Thanks for playing our game and for the comment!
We are glad you liked it :)
Nice game, the graphics look good, but it could use some animations!
Thank you for playing! We'll surely add animations and update some of the visuals after the jam is over :)
Hi, UniTerry!
We've updated the game and now it has animations, sound effects and more!
I really enjoyed this game once I realised that the numbers on the dice stand for the number of people needed, it's really fun!
The puzzles were interesting, but I think the theme was applied superficially to a plataformer puzzle and I feel like there was never an actual roll of the dice.
We have a really cool animation for the dice's movement, but unfortunately couldn't implement it on time . Thanks for your feedback!
Thanks for the feedback!
In addition to what Felipe said, the animation messed with the physics on the game, so we decided to cut it from the final submit.
Maybe on the update post-jam we can manage to add it and get more of the theme on the game :)
Cool game that was fun to learn how to play
Thanks for the feedback :)
We are glad you enjoyed our game :)
A really enjoyable experience, and a really good use of Unity's physics. I really liked how the dice acts as obstacles and as jump boosts. At first I was really confused as to why my character suddenly jumped higher than normal. But once I realized it was due to me standing on a dice, it was easy to solve the rest.
Congrats on finishing the jam !
Thanks for the feedback :)
We are glad that you enjoyed the experience :)
It's so fun how the game explains itself with the levels, I was amazed when i realized how the game worked. Amazing!
Thank you for the nice feedback :)
That is the goal of game design, to let the game explain itself, and we are very very glad that it worked with you :))
This was actually one of the first games i finsihed. The only thing that coud been better is a discription of controls. Great work!
Looking at other comments here it seems many of us had the same name idea :)
Thanks for the feedback :)
We noted the controls description issue and we shall adress that in the next update (after the jam). Thanks!
Great minds think alike about game titles, I'd say haha
Yep great minds think alike!
The idea that using dices as a platform as well as empowering jump movement is really cool! Looking forward to see your future works!
Thanks for the kind comment *-*
We shall work together as a team in future projects as well, hope we can make fun games :)
I really like the concept of this game! I think the puzzle element could be improved, as well as controls being faster, cause it's a little annoying when you have to restart the level and walk all the way back. Other than that, great job!
Thanks for the feedback!
We are glad you liked the game :)
We'll take note of your suggestion for when we upgrade the game after the jam ;)
Nice ideas using the souls and dice numbers! I didn't see similar ideas in the jam yet! It was interesting to discover this during play with the tips you left, and you build some interesting challenges with few options too!
Thanks for the feedback!
It is nice to see that the tips were enough, and that you found the challenges interesting :)