Nice idea, but could really benefit from having the aoe of the dice-roll be shown graphically somehow (at least when attacking enemies). Took me a while to understand why nothing happened after rolling the dices, since i was also running away from the enemies :P
Play game
Dice Combat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2474 | 2.962 | 2.962 |
Enjoyment | #2726 | 2.587 | 2.587 |
Overall | #2952 | 2.689 | 2.689 |
Presentation | #3443 | 2.519 | 2.519 |
Ranked from 104 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Combat is driven by rolling dice
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Really like the concept of throwing dice to kill them, do damage, heal, or duplicate enemy. But I think as the game go on it start to be repetitive. Maybe you can use coin to upgrade your dice, or buy more faces of the dice. the sfx, and art is really cute i love it. Also the enemy is also repetitive.
It feels weird that you can't damage the enemies by hitting them with the dice
It would have been nice if the coins would attract to your character, instead of requiring you to pick all of them up individually. It's a pretty fun game otherwise, though!
Really like the idea of only rolling the dice and and only having the chance to dodge.
Nice concept, but i had to read the comments to get how it works :D I played until 500 coins, but it would be cool if it actually gets more difficult over time :)
Nice, original, concept pretty well executed.
I think that it might be a bit more intuitive if you can see the area that the dice will influence. It took me a while to see that the attacks would take effect in the triangle of the dice and me (?).
I had fun playing though :)
Cool concept, I had some trouble hitting the enemies with the diagonal throws, but maybe it would have been too easy with a horizontal one... Anyway, good job!
It's simple and it works!!! I wish there was a visual indication for the are wher the dice has effect though.
Overall this is good!
This was pretty fun! Surprising roll results, interesting mechanic, and really fun physics when the dice just kick the coins out of existence. I would love to see some more content on this, with a good play loop this could get addictive really quick :)
Fun concept but with a bit more animations it would be a lot more fun because 1. It looks better 2. It's clearer what happens. For example sometimes if you don't just stare at the health bars you can't really track what's happening.
This is a pretty good concept, but i find it a bit annoying how you have to hope for luck to deal some damage, also you can just run the enemies in circles, i think the core idea is good, but applied to a more action intense scenario and giving the player a bit more control, would work way better
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