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Regorius

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A member registered Jul 30, 2018 · View creator page →

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Shaved pumkins are not possible to make from a single button morse or mobile, just skip them.

Ahh got it - tap with your feet (mouse) on the dock

I couldn't find the hidden games. Tried clicking, dragging, moving parts, keyboard, ...

Does the new player start where the previous ended?

It looks like you may exit the field and not being able to come back, and all future spawns are outside too.

Yea, control scheme got a bit too complicated. A simple space bar push at the right moment would have been enough.
Anyway, the protons moves toward the mouse. The further away the mouse is the bigger acceleration.
It is possible to control the protons to follow the paths (but there is no check where it is until the final oval)

Have anyone at all got this to work in web?

Got the idea late.
Having huge problems with collision detection - imagine the irony

Your path following is a lot nicer than mine.
Mixing our projects could be possible :)
Sadly my time is out, will be away the last day of the jam.

Moved up first... Pappilion got lost and I was stuck in the Loading Zone.

(different colors of Pappilion and instructions would have helped.

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Tried this with my 6 yo grandkid. Level 1 was perfect. Level 2 we got stuck on trying to get to the first duckling...

I had played before but forgot that you could use ducklings as "bullets". A slight modification on the second level by placing a water duckling first would help as a reminder.


Dialogues (mostly on when I did something wrong) were less irritating this time, guess I know the game better and thus avoids them. But they should never be multi page (I am running at default size in browser)

Great puzzles

Solid but repeating dialogues, requiring clicking through, got in the way of my enjoyment.

Bug: got stuck at north east tower, passing by as mid size, got to close to town, shrunk, could not resize nor move (web version)

Delivered in time and works! A good start.
Same game using a fish (with scales) and fishing nets would have fit the theme better.

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This puzzle game has potential!

Build something that solves the level, advance, repeat.

With seed 0 (just start) breaking bugs:

  • transformers directly against an generator wall
  • generators spawn out through its own wall (including via a different generator)
  • limited number of walls?

If it did slowly shrink when not being hit this game would work!

With that it could even start slightly larger.


Leaky bucket implementation.

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Game is beatable!
Be active during lizard waves:  place,  move, and fight (killing a lizard allows you to pick up silver, use it to build)!
It is often better to wait with actions until after the earthquake - if done in time.

This game really needs a video tutorial. What can I do in the first room, shrink black blobs - and then?
Can areas with images shown on this page be reached? (Or is this concept art?)

Surprisingly fun!

Interesting idea especially the dynamic music, would really like to control using joystick.

Not my game, my sons!

What is spreading more than 

The First Dandelion?

https://nitramiuz.itch.io/the-first-dandelion

Dandelions are beautiful!

From the beginning the choices are often forced - only one choice.
Could be solved by having an always available movement choice.
(That would also remove initial confusion on how movement works)

Music was a great fit, but gets repetitive.

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At first this worked perfectly for me.
Updated ActiveX and C++ runtime to get another game working - that game worked without reboot.
Revisited this later - controls did not work.

Rebooted - now it works again!

So, if control does not work - reboot...

The best reversed tower defence in this jam? (at least of those I played)

Same here, you can overlap the trap tiles - a bug or a feature?


I really like the way the score is presented :)

Couldn't get Left Mouse Button to do anything - middle and right worked according to description

That download is scary...

Found my requirements directly from Microsoft

DirectX https://www.microsoft.com/en-us/download/details.aspx?id=35

Visual C++ https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=ms...

That is one scary download to install...

Found my missing requirements directly from Microsoft

DirectX https://www.microsoft.com/en-us/download/details.aspx?id=35

C++ runtime (X86) https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=ms...

Playing web version on Chrome and get no audio...

I get it - player recreate city, you are one of many sims (but I do not think I met any)

Cool idea, but I could not get the web version to work.
Gliding around in an empty house with no interactions (that I could find/understand)
No one to terrify (that I noticed)
No one to chase me Gostbuster style... (either)

Didn't expect Minesweeper in this jam!

The top bar information is IMHO difficult to understand, I have still not got the meaning of the faces!

Great! Will play again.

Cute presentation

The challenge! Guess I am too old...

Simple ideas are often the best!