The premise is simple, you deliver the package, but each package gives you a random power up/down.
Really liked the idea, the pixel art and the music also adds to the charm of the game.
Good job !
Play game
Doki-Doki Delivery!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #243 | 4.248 | 4.248 |
Overall | #1214 | 3.347 | 3.347 |
Creativity | #2262 | 3.048 | 3.048 |
Enjoyment | #2289 | 2.744 | 2.744 |
Ranked from 125 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We used a number that the dice rolled to determine the number of package that needs to delivered to each door. and on top of that, the player will get nerfed/buffed after delivering one pacakge, therefore causing more randomness and possibilities, interpreting how a dice works. as the game goes on, there will be more dice to be rolled causing more package needs to be delivered, and also buff/nerfs to have a stronger impact.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
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