Video comments
Relic
Creator of
Recent community posts
Great visuals and well designed puzzles.
The "roll the dice" theme was shoe-horned in though. Players determine exactly what move number is required at each step of the puzzle, then smash spacebar until the correct number comes up - I found that tedious and slowed down my ability to just get on with solving each level.
Thank you so much for the constructive feedback. Going to take all of this on board. All equations should have been attainable - will double check my math.
I also think you misunderstood the powers - they needed to be activated by putting a matching dice IN the power slot (not activated by simply using that number in an equation). You are not the first to not twig this is what is required so still some UI work to do. I had hoped that since power slots and equation slots shared the same art that this would clue players in. Oh well.
Some written feedback.
Liked:
- Graphics were clean and simple to interpret
- Mechanic was creative
- Random buffs each turn.
Things to improve:
- Visual feedback of players actions (attack animations, turn swaps etc.)
- More clarity about damage and healing (when using two dice of the same type the numbers were not as stated in the equation)