I like the level design in spirit: it tries to make the most of the idea, and some scenarios are rather interesting. However, it feels like some screens require precision and repetition, and the need to reset to the last checkpoint rather than the start of the screen ends up frustrating. The music and visuals are pleasant!
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Let the Head Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2944 | 2.727 | 3.857 |
Enjoyment | #3690 | 2.222 | 3.143 |
Overall | #3876 | 2.323 | 3.286 |
Creativity | #4688 | 2.020 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
By rolling your head (a die), you change the current number, which effects what objects are active.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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