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A jam submission

Barrel Roll The Dice!View game page

Click as fast as you can to destroy Dice Space Ships!
Submitted by By YuriJ — 5 hours, 24 minutes before the deadline
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Barrel Roll The Dice!'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#18103.2083.208
Presentation#23223.0003.000
Overall#23942.9032.903
Enjoyment#29452.5002.500

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You Barrel Roll in your Ship to destroy other Space Ships that look like Dice (Barrel Roll the Dice!). The ships can randomly appear with 1 - 6 health, and can either be Black or Red, which affects gameplay.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Video comments

I like the tutorial option, art and music, but the window to hit them is so small that I can barely hit them once let along multiple times. And I'm not really sure where the theme of the jam comes into play.

Submitted(+1)

Cool game, I really like the pingouin voice!

Submitted(+1)

Enemy ships are almost too fast for me -> but perhaps I just not a good pilot :D
Anyway its an interesting and well done game :)

Submitted

I had a lot of difficulty hitting ships with more than two health. They're just too fast for me. Tutorial is a must. I like that you've built a lore/world around your jam game.

Submitted(+1)

I really appreciate the tutorial! Art and audio are nice. Hard to hit the dice as they move very quickly.

(+1)

Very creative take on the theme. Gameplay mechanic wise, would be nice to move the cursor and have the crosshair follow, as it is nearly impossible to destroy any die higher than 2. Love the music.

Submitted(+1)

Fun game! the window for shooting is a bit vague, as its practically impossible to make all the shots while it's still in the crosshair, and it registers even a little bit after, but its kind of hard to tell when you can or can't shoot