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Dice Catch!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #664 | 3.868 | 3.868 |
Overall | #731 | 3.570 | 3.570 |
Enjoyment | #810 | 3.395 | 3.395 |
Creativity | #1203 | 3.447 | 3.447 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's about catching fish that are made of dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I'm a simple man - if you can catch fish in your game, I like your game.
The implementation of fish silhouettes in the water is super impressive from the technical stand point. I don't know exactly how you did it, but it feels like a combination of using shaders and procedural animation. Really cool that you've found time for something like that!
One thing I wish was in the game is some sort of shop to sell your fish to. I don't even want any upgrades or anything, it's just that without it the cycle of fishing minigame feels incomplete :)
Good job!
Thanks for the feedback! The fish silhouettes are just a few circles that follow each other, with the small screen resolution it gives a cool effect that's not too hard to implement (this is similar to how they did the hair in Celeste). I also wanted to make the fish look a bit more rigid by forcing the angle of the tail to be the same as the head but I couldn't fix a bug where large fish would wrap around themselves when turning too fast.
Excellent work! It's wonderfully polished and I think tying Yahtzee-style rerolls to a catch-and-release mechanic is a really clever idea
Might be a bit biased because I love fishing minigames, but this is an awesome entry! Control scheme is super tight and pretty original, presentation is awesome + the dice integration is dope. I love the hidden areas around the map as well. With a few different areas + features I would happily play + pay for a full version of this. Awesome work man!
OMG this is super cute and super creative, also very very pretty and well made. Congratulations, had a nice relaxing time catching some fish!
Great concept and theme implementation! For a 48-hour jam game, this is really good!
Very interesting concept. A good mix of fishing and dice elements very creative. You might add some story or some kind of goal. Because after catching some fish I feel like nothing left to do. I would like to see future of this game. Nice work ^^
Didnt expect to see a fishing game entry on this jam, but we are glad we did!
Really relaxing and cool game. Good graphics and really relaxing vibe! :D
The art is really good on this one ! So clean and relaxing :) Having no tutorial did not bother me, I actually found it quite fun to discover the mechanics by trying things. I would have maybe colored the fish to make them more differentiable and lively. I think the biggest thing it lacked was an incentive, sense of purpose or progression ; it would have been fun to unlock the next fishs (via zones or gear) after a few captures, maybe an order for a special size. But for the scope of the jam and a one-man team, very well done!
Loved the graphics and the pun behind it! Needed some more variety to the game and some adjustments in the controls since it was confusing at the beginning, or a tutorial before the game starts.
I see fishing game and i have to play. I like your take on the theme and how you role to determine the size of the fish
Great concept and a nice relaxing experience, well done :) I think I noticed a bug, sometimes a fish bites the bait but is clearly not at the location of the bait, but its nothing that prevents playing.
cool game and fine art, but a little confused with how to play
A nice take on the theme. It's very relaxing to play though the main character doesn't really fit in with the art of the game. Other than that, it's good and fun. Good work!
This game is very relaxing and well polished
Great job !
Great game, love the fishing mechanic and art style. :D
Great chill game!
The mechanics make for a surprisingly intuitive and relax play experience. I found my self having a great time with this. My best was a 6 inch Bluegill!
I loved it!
I did wish that was a better way to access the fish table. And I don't know if it was designed but after a while the fishies just stopped appearing, so I had to refresh the page (thanks for the saving feature!).
I played for longer than I anticipated, and I'm excited to see if you will continue to work on it.
I'm slowly working on a fishing game too! The basic idea is already on itch, if you'd like to play it's called Fishing Rush: Cerrado.
Great job! =D
Thanks for playing and congrats on collecting all the fish! I will give your fishing game a try.
Looks really good, and is very chill. The gameplay is simple yet effective. Though sadly i couldn't find all the fish. There were none left when I still had 1 undiscovered on the board
Thanks for playing! I'm aware of a few minor bugs but fish not appearing anymore is a game-breaking issue for sure. The game should have saved your progress if you ever want to complete the list using the starting fish.
This reminds me of the days spent fishing in animal crossing. Very relaxing.