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the procedural element really elevates this above similar style games! gotta say i didn't realise at all until i saw some other comments, i guess that goes to show how good the generation algorithm is lol :) really liked the art style too! overall a smashing entry
loved the art and character design, as well as the low-interference thematic elements. with some balancing (*cough* level 3 makes me want to rip my eyes out *cough*) this could be a really cool full game! good work :)
i enjoyed the unique way of ending levels for this genre, especially as it allows people to chase high scores if they really want to. I'm not sure if the 'out of control' mechanics particularly made me feel out of control, but with that being said, i loved the chill vibe of the game - the super minimalist graphics, layers of polish and delayed reverb-soaked guitar really help it to stand out amongst most other games trying to attain a more frantic feeling. will definitely be revisiting :)
enjoyed the art and the sound effects a lot! wish it was a bit easier to put stuff in the right position tho, and some more levels utilising multiple elements would have been cool! overall a fun concept and a solid entry to the jam :)
thanks for playing + for the feedback! the idea behind your first point is to swap as you approach the enemies, as then your invulnerable ship can crash into them and cause an instant kill.
took a few attempts to gauge what was going on, but the steep learning curve aside this is really good! definitely one of the more mechanically dense games of the jam, and i really enjoyed how the trippy graphics and sound effects added to the chaos :)
this is fun! really enjoyed the cartoony art style and somewhat silly premise. experienced a few bugs but overall i very much enjoyed it, and i think the somewhat unpredictable movement of the sheep works well with the jams theme :)