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A Scaly Story - GMTK24's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #465 | 4.032 | 4.032 |
Overall | #685 | 3.785 | 3.785 |
Enjoyment | #1076 | 3.516 | 3.516 |
Style | #1141 | 3.806 | 3.806 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have the power to resize and utilize objects of different scale for unique scenarios. (some dimensional inception stuff going on here)
Development Time
96 hours
(Optional) Please credit all assets you've used
"see description for full credits"
(we will update it to be improved as it's currently not linking all assets even if they are mentioned)
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Comments
Really cool mechanic and great use of the theme! I think it would help if it was clearer where to drag the objects - I was stuck for a while because I was dragging the flag onto the castle and I thought I was wrong - it's a very specific place that isn't visually indicated. But the puzzles were cool and the final cutscene was rewarding to watch! Great work all round!
That was enjoyable! The mechanics are competent, and the art and story are charming. The ending was also quite fun. Good work!
Super fun! Took me a minute to figure out what could be clicked but I eventually got the music to stop with the dragon, very creative and cool! The whole team should be proud
Really fun little game! I really liked the art that was put into the project. Where I could see some improvement is making the areas that can be clicked more apparent. Sometimes, I had to take quite a while to find places that I haven’t discovered yet. Another one would be that it would take me back to menu after finishing the game.
That was fun! Got stuck trying to use the flag for a good while because it went in there but didn't do anything.
Concept seems fun, but I can't see the messages on the left (I see just enough to see that they exist) and can't open the game fullscreen, it is pretty weird
Very creative project! Big ups to the new jammers! Here's to many more!
I loved the inception-like mechanic and it's always fun to find real pictures of devs in games. Seems like you guys had a blast making it
Very creative, really cute artstyle as well. Was a bit laggy for me and the camera started to rotate slightly in the room.
Nice references as well, especially the painting with the mermaid looking up to the moon while playing Moonlight Sonata. Clever way to show credits as well.
I also like the pun in the game name :3
The game is really a gem. I loved the art and the dimensions of the game.
Keep it up.
Be sure to check mine :)
I collected the moon and pole but couldn't figure out the rest (without the hints from the description at least).
The "worlds inside worlds" idea is great though and I liked the vibe and dance animation, congratulations!
Nice take on the theme, I love the point and click adventure angle. I also like the silly light-hearted vibe of the game :) nice work y'all
Its really a clever way to make the theme, really fun to scale in or scale out to find secrets ! Nice game :)
so cute!!! really had fun with the style, and a super clever take on the challenge! Also whew, that must have been a lot of work, great job! I couldn't find key but perhaps i gave up too early, lol
It's really an awful lot of work for a jam! I got all the other materials for the puzzles, but I got stuck at the guard's place...couldn't find a way for the flag to be used. The Rickroll was one of the highlights haha.
There can be some bool checks for the notifications though so it doesn't reappear once a small puzzle has been solved.
The art design was very cute and charming. I enjoyed going inside buildings and toys. I laughed when I had to grab the flag. I also found the credits and videos, but is there a key to the box somewhere?
This point&click was very impressive congrats!! 5/5
Very cute, and very well polished! But I feel like I had to "brute force" my way through the puzzle - the connections between items and solutions weren't obvious to me without an explicit hint, and I found myself just swinging the mouse about to find "interactable" objects
this game is very cute! I loved the version of Dilemma as the main song the monster was dancing to. the puzzle was super fun to solve, but it did take quite a bit of thinking to figure out that I could actually use the items in the hotbar in the different dimensions.
overall, great job to the dev team! i love the credits polaroid with everyone's pictures!
Delightful game! I had a lot of fun finding the secrets
Great game. I was a bit stuck to be honest. But thanks for the walkthrough.
BTW kudos on 1. including Mark's discord profile and 2. the rickroll! XD