really cool concept! this was actually similar to my first idea so it's cool to see it come to life in another game - i enjoyed seeing the options when spinning the roulette - nice variety to make it enjoyable and exciting to see what you get next - my favorite was the Fire AOE that summons around the player, felt good to kite the enemies and play that
this is a bit of a small point but the archer sfx was a bit repetitive for me, i was trying to kite the enemies so they ended up being the last enemies to die, but constantly hearing the sfx got a little jarring, but not too bad - like i mentioned, very minor detail
overall, great job on the game!









