Controls took a second, but you could do some really cool stuff with it! Great game!
Apple Boom
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I'm sorry, you're right.
So we used a Mayflash Gamecube adapter, and the other players were not able to use their cursor most of the time, but when they could, they cursor would work fine on the bottom of the screen, but on the top, it would only let them pick Rose. Even then, the confirm button didn't work either. We thought it was because it didnt support the Mayflash adapter, so we ran it through steam by choosing "add a non steam game" so we could use a Switch controller, but we ran into the same exact issue. Every time the controllers were plugged in before we turned the game on.
The controller did work in the player one slot, so we tried using keyboard for player two, and it ended up working fine, but that still meant someone had to drive with a keyboard.
Picked this up after itch advertised you on twitter, and I am a huge fan of Slay the Spire. I'm not great at these games, so keep that in mind. I can't get past the first boss, and I don't know how much is after that. I don't know if this level of difficulty is intentional or not, so I reserve judgement. I just thought it would useful either way to know that I find this very difficult.
Smithing Daddy was made as a smithing game in the style of Cooking Mama, where instead of multiple recipes, you try over and over to get one sword perfectly right!
https://itch.io/jam/gmtk-2019/rate/460275
That was definitely a consideration with the button. It ended up being a nice bit of themeing, where the real 1 is supposed to be that you're doing one thing over and over until you get it right, but we didn't want it to be trial and error. It's supposed to be something you are completely able to get right the first time, but you just probably won't be good enough. Personally, it comes from my background of practicing combos and situations in fighting games over and over.
As to more stuff, we really wanted more, but it just ended up being out of scope for the weekend. I had a whole thing built up to use with the Marching Cubes algorithm to deform the model with hammer hits, we did a bunch of research on how tempering and quenching work, and the Marching Cubes bit was supposed to also hook in with enchanting it with mana and trying to handle the behavoir that comes with that, but we just didn't have the time.
My friends and I made a 3D smithing game which uses 1 button
https://itch.io/jam/gmtk-2019/rate/460275