Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Anti Scurvy BrigadeView game page

Get that Vitamin C!
Submitted by Apple Boom (@theappleboom) — 39 minutes, 38 seconds before the deadline
Add to collection

Play game

Anti Scurvy Brigade's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#18003.1963.196
Presentation#23972.8702.870
Overall#27392.6522.652
Fun#28302.5002.500

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Try to balance your boat as fruit flies everywhere

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I'd have loved for it too be a bit more readable (the UI takes quite a bit of space and makes it hard to check where you're going at times). Nice concept though!

Submitted (1 edit)

An interesting concept.

A few notes:

  • The fruits just landing on the boat randomly didn't make a ton of sense to me. It seems like if there were zones to go to pick them up it would have made more sense.
  • The boat control aspect barely fit the theme, but I think it's fine. I think the most frustrating thing for me was that the player didn't stick to the boat. I'd be feeling like I did well and then suddenly ping off into the water with no way of getting back onboard.
  • Perhaps a way of fitting the "out of control" theme would be to add elements like wind that blows the boat around, or keep a control pressed even if you aren't on it. That way you are "out of control" most of the time.
  • I'm unsure about other mechanics like the upgrades. It said I would get upgrades with a certain number of fruits, but then I'd hit that amount and nothing would change. Not sure if I was supposed to go to an upgrade menu or if it happened automatically? Seemed like it did on the first upgrade, but then not again.
  • There's really nothing to show you if you're near being shipwrecked other than seeing lots of fruits in your boat. Perhaps a load meter?

Thanks for letting me play your game!

Submitted(+1)

This was very hard to control, I got shipwrecked so quickly.  Definitely fits the theme but I think that aspect could use some improvement.

(+1)

i coudnt figure out how the game works and what it wanted from me

Submitted(+1)

Nice game. The 3D graphics are well done. Move the boat by moving the man inside it is fun. However, keeping the balance while fruits are falling can be a little frustrating as it is hard to understand how to get rid of this fruits.

Submitted(+1)

I really like the idea behind the controls and the game also looked really nice , Great job :D

Submitted(+1)

This is a really neat idea, and I think it fit the theme fine since its so hard to control. I wrecked my ship :(

Submitted(+1)

The game doesn't really fit the theme, but it is a fun game.

Developer

Thanks for the feedback! Do you think the player has too much control, or is it something else?

Submitted(+1)

Interesting concept, maybe would have been better if you load apples from one port to deliver to another rather than have them generated constantly on the boat.

Developer

Neat idea. The spawning apples just kind of grew naturally out of trying to bombard the boat with something, so that's how that came to be.