Very cool! I wish the rolling was more consistent, because sometimes the sides would swap, and make strategy hard. Other than that, its very cool, and I love the sfx!
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The Walking Cube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1597 | 3.039 | 3.039 |
Overall | #2339 | 2.922 | 2.922 |
Creativity | #2351 | 3.013 | 3.013 |
Presentation | #2969 | 2.714 | 2.714 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You literally roll a dice
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
This is one of those fun little puzzle game with a simple dice mechanic.
But I love the addition of the indicator of what number will come up next if you roll a certain direction, really cool touch, though it still hurt my little brain trying to solve this kind of puzzle hehe
Keep it up, Nice job!
Very cool and creative puzzle game! Was really fun to play! Good job!
This is a simple yet fun take on the dice rolling mechanic with nice puzzle design. I like how you've added an indicator for what the dice will roll on next but it would be better if it was in the top left of the screen so it didn't get in the way of gameplay!
Other than that, awesome game!
Nice mechanic with simple - but easy to understand - presentation :)
A very common theme on this jam, but I like this one better than the others.
The "ghost" UI on the dice really helps my monkey brain to visualize the solution.
The puzzles are simple, but challenging enough to be fun, congrats on finishing the jam !
Cool puzzle game, though I feel like it's really easy to just stumble upon the answer. I'm not even saying that the puzzles are easy, you need to do a bit of thinking, but you can also beat the game by just rolling around hoping for the best.
Nice puzzle game and congrats! you made randomless game(it was hard task for me). I think dice is bugged sometimes rolling wrong.
Congrats on finishing your jam game! 48 hours is a tight deadline.
Your premise is straightforward - the best approach for a jam game. I liked that your levels focused on meeting several objectives instead of putting obstacles in the way. This lets players tackle the puzzle in a few different ways.
I know you're already aware of the axis bug, but that really turned my brain lol. I was so used to normal die logic!
I liked your solution for showing the faces of the die, too. Even if that sorta lead to your bug above.
Keep making games!
I really like the sound effects and artwork. I think the concept of the game is really great, but as I was playing it was a little confusing how to exactly control the dice. After I beat each level it felt really satisfying!
Overall this is a fun puzzle game and I'd definitely play it again if you decide to further develop!
Like others have said, it's a little unclear at first what's going on, but once you slow down to really pay attention I like it a lot! Nice idea, great job submitting
The levels were interesting, and the side faces being visible is really nice.
The dice logic is indeed off, but tbf it's harder to do than it seems, especially under time constraint.
Good job !
Good theme implementation but the dice logic is a bit off. If i only played one game of this type i might do well but i have developped a skill of rolling the dice in a puzzle game from the past 2 days and your movement really threw me off :D Anyway, solid entry :)
kinda took a while to understand all less visible dice are an indicator. i dunno if it count as a bug but i found when i went again to numbers that i have passed, it dings and count it as passed again? but over all cool game :D
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