This is a very lovely looking game with a great core concept. However, there were a few sections of the endless runner that seemed...impossible? Like, there was a wall that I tried many times to jump over, but I just hit spikes. Like, I could almost make it but not quite. Having said that, with a little tweaking this could be a very fun game, and the simple controls means it could even work on mobile. Good work!
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Mars & Rober vs The World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1586 | 3.217 | 3.217 |
Fun | #1612 | 3.022 | 3.022 |
Overall | #1696 | 3.138 | 3.138 |
Originality | #1965 | 3.174 | 3.174 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
To escape, Rober must be connected to Mars so he doesn't run out of battery. The two must be joined together at times to make it.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
I sometimes got confused about what can and can't stop you, but otherwise this is a creative idea and is well executed! Nice game
cool game! it is a very original concept as well! Its a lot more challenging than it looks XD
Cool game! It might be even better if there were times when you had to interact with the ufo instead of just waiting for it. Also the siren that stops you from moving got frustrating the 10th time. I don't think you needed to freeze the player's controls for that. Really cute take on the endless runner genre though! A bit more polish would make this a real gem!
Nice idea!
However, the UFO starting to jitter when you stay still is quite annoying.
loved the concept! controls were a bit confusing at times but eventually i got the hang of it
I really like the artstyle and the concept. It's a simple yet very cool idea. The only thing i can critisize is that the UFO always started jittering whenever i stood still for a moment.
But other than that cool concept. Good Job!
Fun challenging game! Loved the idea. I like that you put a range indicator on your UFO. Some sprites can be made less ambiguous, like which ones are walls and which are background. Great work!
pretty unpolished, and it's kinda frustrating to have to replay the slow beginning section every time you die for how difficult the obstacles are
having to keep up with the ufo keeps the gameplay fast-paced tho, which could be pretty fun with better level design
Sometimes difficult to tell what's in the background and what isnt't
Very nice take on the theme, though I like the level change each run, I wish there's more variety on the terrain, same part shows up too many time making the level look vary similar, over all a nice game.
Though this take on the theme seemed to be pretty common, I like what you've done here! The controls were pretty good, and I really like how you pulled the battery mechanic. You made some good visual indicators for when Rober is outside Mars' range (Linerenderer and circle), which makes it easy to understand things. I also really liked that little run cutscene at the beginning, intensified the game and also gave a sense of urgency.
A little note on the controls, sometimes it doesn't seem to detect my jumps, most commonly when I'm near an edge or walljumping, so I had a few unfair slips here and there. The slopes could be tuned a bit as well; I seemed to have gotten stuck on it a couple of times.
Overall this is a good jam game! Best of luck to you.
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