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A jam submission

Scare TacticsView game page

GMTK 2021 Submission
Submitted by Rocksus — 1 hour, 26 minutes before the deadline
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Scare Tactics's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#11443.5063.506
Fun#15213.0633.063
Overall#19103.0513.051
Presentation#29762.5822.582

Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game joins the movement mechanics of two different entities, playing with them by using invisibility to "break" the join rule.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 37 to 18 of 37 · Next page · Last page
Submitted (1 edit) (+1)

Really nice! I haven't really seen this idea too much and the addition of the invisibility bar really makes it more interesting! I would love to see more puzzle mechanics with it, like maybe tubes or teleporters or some sort of funnel on walls. This has a lot of potential! 

Developer(+1)

Wow I have actually never thought of that. Thanks a lot for the pointers! Those things can definitely add more mechanics & complexity to the puzzles!

Submitted(+1)

Great work, enjoyed the mechanics.  If you get more time on this, it would be fun to see a bit more  variety in aesthetics.

Submitted(+1)

Very interesting concept and nice level design that creates puzzling but engaging scenarios! Well done! :)

Submitted(+1)

Interesting concept and easy to understand. Nicely done!

Submitted(+1)

Very fun to play, nice mechanics, makes for a nice puzzle game! Good one

Submitted(+1)

Like your pixel characters and idea! Good work!

Submitted(+1)

great idea, love the gameplay. with good grapgic im sure that this game will be in top 30

Submitted(+1)

I really enjoyed the simple but effective design of this game :) It had its roughness around the edges and had the feeling of a jam game, but that's aight since it is a jam and a jam game hahah 

I feel with some more polish, personalized graphics, and extra mechanics you could make and release this as a really cool bite-sized puzzler! 

Good job!

Developer

Thanks a lot for the feedbacks! Will definitely polish this soon

Submitted(+1)

There's power in simplicity. This was creative, intuitive, and all around fun to play. I liked the music and the characters. I did notice some weird animation stuff going on with the Fox but that wasn't too distracting. I would have to have more time with my invisibility or same way to recharge it but it was an enjoyable experience nonetheless.

Developer

Thanks! Will definitely work on the invisibility mechanic post review!

Submitted(+1)

Very easy to understand, interesting levels and cool graphics.

Submitted(+1)

Good work! Great tutorial, gets you immediately ready to play. :)

Submitted(+1)

Great idea! Really enjoyed this! 

Submitted(+1)

I quite liked this game! It's a very cool idea for a puzzle game and the invisibility mechanic added a whole nother dimension to it. Very well done :D

Submitted(+1)

The idea is great and the controls work well but:

  • You can walk out of the Level
  • If know you can reset with [R] but it isnt shown ingame
  • The graphics need to be improved

And i would suggest:

  • Adding some color to the bar that shows how long you can be invisible
  • Adding some particle effects
Developer

Thanks! Will definitely do it!

Submitted(+1)

Nice puzzle game. Would have loved to see some personalized assets on it.

There one or two room in the middle that can be finished whithout using the invisibility but appart from that very nice puzzles.

Good job :)

Developer

Teaching myself how to draw very soon! Thanks for the feedback!

Submitted(+1)

Nice puzzlegame! Good job!

Submitted(+1)

@Rocksus Nice little game :D puzzle were good, animation are also good. Music was matching the game play, overall it a good game. You should release a post jam version with better art (surrounding).

Developer(+1)

Thanks! Will definitely do it!

Submitted (1 edit) (+1)

I really liked the fox animations, nice job :)

I noticed the game gets stuck when I scare the fox -- am I missing something, or do I have to restart the level at that point?

Developer(+1)

Thanks!

It's an intended behavior. The idea is to not scare the fox to a corner, else it will keep hiding on the corner.

Should've added some details on it, but was afraid to break the game if I added something more in it..... Thanks for the feedback!

Submitted(+1)

Excellent execution on a simple concept and great level design. The invisibility mechanic added a lot to it.

Viewing comments 37 to 18 of 37 · Next page · Last page