Nice update! Love the WebGL build.
Here are a few issue I found if you want to further improve it:
- typo: “You forgor all ingredients” (at start of each day)
- typo: “Did i turn off the gass?” (stuff the frog says)
- I can’t understand when and why some ingredients make the cauldron explode, I tried different combination but I couldn’t find a pattern
- when you have a negative number for the “Cure”, the minus sign is hidden under the “Cure” word (which makes unclear whether the number is positive or negative)
- after I put an ingredient in the cauldron and the potion is brewed successfully, the text says “E - Pick up potion” but E does not do anything when pressed (I need to get away from the cauldron and then get close again to be able to pick up the potion)
That said, it’s always nice to see an improved version of a cool jam game!
















