The dice were not easy to control, making the game feel a bit too much frustrating. Probably a bit of tuning on the platforming mechanics could help. That said, the presentation is just awesome and the idea of the hamster kicking dice is quite interesting!
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Hamsino's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #352 | 3.813 | 3.813 |
Enjoyment | #371 | 3.688 | 3.688 |
Presentation | #412 | 4.063 | 4.063 |
Creativity | #663 | 3.688 | 3.688 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Hit the die in the world to increase their value by 1, eventually combogin it into the goal. The player also constantly has to weigh risks and skill against the ticking clock.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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