I really like spewing the slimes out my cursor. I managed to kill 6 heroes. Great job!
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Vampire Terminator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #389 | 3.825 | 3.825 |
Overall | #1065 | 3.602 | 3.602 |
Presentation | #1352 | 3.632 | 3.632 |
Creativity | #2176 | 3.351 | 3.351 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're playing the villain in a usually Hero based game genre (bullet heaven)
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Love using the birds!! Best enemy 💯
Very nice reverse rogue like kind of game, I liked getting different upgrades and minions on each run! Would really like to see another release for this one! Excellent job!
What a great take on the reverse Vampire Survivors idea! There's plenty of content for a jam game and the difficulty is also pretty good. I played a few times and my best score was 50 kills. Also nice music choice!
I love all of the elemental variations of the enemies! It encourages you to keep playing and unlock all of the enemies and gems. Though it was not immediately apparent what different abilities each gem grants. If you wanted to develop this idea further, it might be cool to see the different elemental types interact with each other in some way!
This game is great! I love the slow time mechanic and how the hero gets stronger over time. Nice work!
Was looking for something like this, very good execution and matches the theme well. The only gripe I had was that the UI in the top left was a little big, and it was hard putting monsters there. Great work.
Nice game! We had similar ideas but I love how you implemented yours, I like the variety of monsters and the level up mechanic. The art style is super cute too! Great job!
This was done really well and it feels good to play. It seems like you put a lot of time into designing each enemy and each gem and balancing them accordingly so I feel you should have implemented a menu that tells you exactly what each gem and enemy does or a tooltip where holding shift displays what each does. A lot of time is wasted at the beginning trying to figure out the point of all the different gems because of the lack of knowledge. Great job on this one I had a lot of fun playing it
Oh man this was so much fun to play!! Also the art and game itself are super polished, great job!!!
Really cool game! Kinda fun to see how diffrent people make their own "reverce vampire survivors" game.
Chicken OP 🐔, what else can I say😄. Killed like 15 heroes just with that. The inverse vampire survivor mechanic works great, but I would work a little more on balance and control smoothness. Good job.
Got lots done given the time constraints. Even though the units could probably do with a bit of balancing, I enjoyed spamming my slime guys!
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