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A jam submission

PossusotaView game page

Look at those spidey legs wiggle and cause mayhem!
Submitted by CodingDuck, Jorma_Rysky — 30 minutes, 49 seconds before the deadline
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Possusota's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#21482.7862.786
Presentation#21572.9292.929
Overall#22532.9172.917
Originality#23203.0363.036

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You join together with destroyed enemy vehicles to shield yourself against forces of nature.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Art style is so cool. It is also fun to play. Great job!! and i would be happy if you can play and give me feedback about my game too.

Submitted(+1)

Music was perfect and it was fun to drive around and blow stuff up.

I never saw any meteors or water, but other than that it was fun!

Developer

Those features sadly broke half hour before completion. Maybe in post jam update then

(+1)

This art style really reminded me of BorderLands, really cool! I found it fun just driving around the map as fast as possible.

Submitted(+1)

The art style is awesome and the concept is cool! The numpad controls were a little confusing though

Developer(+1)

It is game that would work better with controller. There is other layout too though, if you dont like using numpad

Submitted(+1)

Haha this is amazing. Just a crazy battle-arena-shoot-them-all game, really nice. Good one!

Submitted (1 edit) (+1)

This game is really awesome, I got a little confused in what to do, but even with that, I enjoyed the chaos that it has, and the sound effects are perfect for this kind of game. great job :D

(+1)

WOW! I am speechless. I was wondering how many people made this game?

Developer

Only two, me and Coding duck. Was pretty much crunch from start to end to try to get project this size made in 48 hours. We used stopmotion animations, unlit shader and one canvas for every texture to make setting everything up faster

Submitted(+1)

This game is so badass and really good for the 48 hour timeframe 

Submitted(+1)

Are those pigs driving a boat on land holy shit what is happening! The music is bad ass and the models look good! I think the textures were too detailed and it made everything a bit visually chaotic but the visual style is pretty cool. I think it would work for a horror game too :D

Developer

Pigs don't care what surface they drive on. You are probably right about environments textures being too busy, did not have time to properly turn them into cartoonish pixelart

Developer

Instructions coming later, as GMTK crashed Itch again

Developer

Instructions added, sadly some of the game mechanics broke on build. See itch page for more information