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Mirror Moved's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1266 | 3.403 | 3.403 |
Fun | #1339 | 3.149 | 3.149 |
Overall | #1448 | 3.244 | 3.244 |
Originality | #1960 | 3.179 | 3.179 |
Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game has four characters who's movements are joined together based on the directions you press.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice idea, there are a few like it but you've managed to set up a few twists, like switching rooms, that differentiate it.
The puzzles were quite challenging but really satisfying when you can figure them out! Having some music and SFX would have boosted the fun of it I think (not sure if there should have been but I couldn't hear anything) but nice job with the mechanics! :)
Nice game, but there are too many games like It in the jam.
Also, The game needs sound, music, and polish.
I would be very happy if you would play my game.
Very intuitive mechanics and interesting puzzles. Good work!
Nice puzzles. Well done! :)
Nice puzzle design; easy to understand but hard to master :)
As a small tweak- I think a bit of a delay when going through the swap portal would make the experience a bit smoother; at the moment the teleport feels very sudden. But that’s a super minor thing :)
The puzzles were challenging, well done!
A nice spin on a classic concept, being able to swap rooms made for a good challenge
Swap rooms idea in my opinion is amazing!!
Nice little puzzle game! I don't know why they are bananas, but I love it! The one thing I'll say is that getting the keys often felt a little tedious because you could focus on one banana at a time. It might have been stronger if it was just 'get each banana to stand on their platform all at once' or something.
Nice one, congrats!
I had seen other games do the "two characters controlled at the same time" but I liked your unique idea to allow them to swap rooms. That made the puzzles much more interesting in my opinion
its fun and easy to add more levels, good work
Really liked this one! The idea of having them able to switch rooms was nice change from other puzzlers in this jam and gave for some fun brain teasers!
Art was great, design worked well, and the puzzles increased in difficulty and made for some decent stumpers. Great job!
very cool, i really liked how you ramped up slowly. would have cool to see like more mechanic , like presser plates or something
Really cool! For someone like me who shares braincells with someone else, this was pretty damn hard. However, I love the art style and the game design!
Very cool game! I really liked the puzzles and the artstyle. Great job!
Very nice Zelda style puzzle game! The mechanics fit the theme well, good job!
The game was fun as I do enjoy the linked movement mechanics. Unfortunately you can collide with the obstacles even when it seems you shouldn't (You can get offset from the grid it seems). Fixing that would make it waaay better because it can be frustrating when you have the solution then you get stuck on the edge of a door or something like that.
And as a nitpick, it would be good if there was some indicator for their direction besides color. A lot of games do this with two characters which is pretty easy to track, but with four it can be a bit confusing.
I hope that doesn't sound harsh (It's hard to tell how I sound over written word). I'm just trying to provide constructive criticism.
Oh, and I forgot to add that the game looks nice!
Thanks for playing! I love constructive criticism, and I appreciate you taking the time to provide it!