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Double Trouble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #317 | 4.083 | 4.083 |
Overall | #610 | 3.639 | 3.639 |
Fun | #669 | 3.486 | 3.486 |
Originality | #1559 | 3.347 | 3.347 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We implemented a multiplayer (two person) boss rush game where the two players must attack together in order to create synergistic spell combinations that deal more damage than without to the enemy. As not all spell combinations result in beneficial effects, players must think on their feet in order to choose their desired spell combos in the short amount of time provided. In other words, the players must synchronize (join together) their attacks in order to win against the enemies they face.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
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Comments
REALLY good concept. It's like Doodle God but instead of being a boring experience of banging your head on a wall until getting a crack, it's a frantic experience of "oh shoot uhh this should work maybe". To top it off the art is really good.
I quite like this idea. It has a lot of room to grow, but the work you were able to do in 48 hours is impressive. The biggest thing missing is some indication of the short time limit the player has to pick their cards. Great job.
This was so good! It was fun trying to predict what effect the combinations would have before running out of time each turn and the visuals were hella cute! The interpretation of the theme seems quite unique too, nice job! :D
I really like this game C!
Absolutely adored this and would love to see it fleshed out into a full game :D
All I'd add is perhaps a turn timer to give the player a quick reference.
Card games rule ;)
Quite a charming game aesthetically and it's quite fun as well, though I am a bit confused on what the numbers on the cards actually mean, my best guess is it's the "strength" of the card, how much damage it will do (or in the case of shields protect from), but, perhaps unimplemented mana? A bit more of an explanation on the mechanics would not go unappreciated. All in all pretty enjoyable, nice work!
Very cute art. I recognize some of the music… I think?
Cute artwork, fun gameplay, what's there not to like.
It certainly has its charm ! I really like the sound effect !
Very cute art, I love it! Battle system was pretty fun with how you had to think fast to create combos. I think it could benefit from a timer so you knew how long you had to choose cards though. Very simple game, but quite fun!
This has gotta be the best art I've seen all jam! Super impressive that you were able to make all this in a 48 hour period. The gameplay was pretty simple but not in a bad way, I still had fun figuring out what fun names all the spell combos had and trying them out. Great work!
Nice game and idea! I could definitely see this being built into a bigger game. I would say maybe next time expand the times for the turns a little bit, at least in the beginning. Or have a tutorial with no time limit. The first couple rounds I was still looking at the cards to see what they do lol. But overall very well done!!
I love turn-based battles. The art and music pretty neat and a laugh when a didn't press anything and a legend say They were goofing around XD
This game is legendary! Gameplay was fun, would play more of this. Music was bangin', art was top notch, and I felt like I could conquer anything (especially Brock Lee).
Great jrpg with a twist. I would like to see more feedback on time left to press the keys, but otherwise, great game. Very nice artwork. I liked it.
It's a very cute game with wonderful art! It takes a while to learn all of the card combinations. I had a lot of fun playing this game.
The art is wonderful, I love the execution of this and how you have to think fast about what spells to use before your party decides to loaf around! Brilliant choice of music too.
I ABSOLUTELY LOVED THE ARTWORK! Both the character design and the drawing style are really on point! Plus, the combos and the monster names are super clever. Good job!! :D
(Bonus points for using Rude Buster *-* )
Great concept! I like the premise but I think it wasn't fully explored. there was little to no explanation about combos or the numbers on the cards or how turns work so gameplay at the beginning was mostly just clicking cards and hoping something good happened. it wasn't until the end of the second boss that I stumbled upon my first combo ( Brock lee was a masterpiece btw). after that it was rather fun because I actually knew what I was doing. there's also a bit of tuning that needs to happen, especially on the time you have to pick cards because it was a so quick I barely had time to think.
the art was really cute and had a nice style so it was pretty cohesive. the audio was really good and helped with the cute aesthetic (except the wind attack sound XD)
So in conclusion, this is a really cute game and I had a great time with it once I was able to figure it out. keep up the good work :D
Art looks fantastic! Good work!