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Diatere

89
Posts
3
Followers
17
Following
A member registered May 11, 2020 · View creator page →

Creator of

Recent community posts

wow, fairly simple idea but EXCELLENT execution! the controls felt super tight and the visuals are excellently done. when it dawned on me that I'd need to collect every coin it suddenly felt like a super mario galaxy purple coins level in the best way. I finished with 02:34 to spare! very good job

I would appreciate a play & review of my game if you have the time.

thank you very much! as the musician I very much appreciate the comment on the music

fun frantic little game. that busy station was hellish but I made it through. the physics could be a bit jerky but that was kind of part of the fun. the ending screen made me laugh. fun time!

I would appreciate a play & review of my game if you have the time.

pretty unique use of the theme! I like the puzzles it creates. the roguelike elements are quite fun too. I think you could turn this into a pretty good game!

I would appreciate a play & review of my game if you have the time.

I wasn't expecting to see another Vampire Tower Defence Game specifically in this. that's cool (though we chose opposite sides for the player). this is pretty fun! the sound design is awesome (if a little loud at times) and the voicelines made me laugh. nice job!!

I would appreciate a play & review of my game if you have the time.

I really like this one! very unique and slightly weird artstyle that I loved. the different level gimmicks were pretty fun! and the way the countdown fills the screen in the last 5 seconds is great. you did a great job!

I would appreciate a play & review of my game if you have the time.

Fun game! Makes me think of something I might find on a flash game website as a kid. The physics could be improved, but it's pretty fun as is!

I would appreciate a play & review of my game if you have the time.

wow, this is gorgeous. I'm shocked so few have played

wahey, another tower defence game! you went in quite a different direction to us though. being a physical person that the enemies target makes it feel completely different and makes for an interesting take on the genre! I made it about 20 waves in. couldn't remember exactly because it doesn't say at the end.

oh wow

neat puzzles! reminds me of thin ice from club penguin. pretty nice art and music too.

I like the art. took me a few tries

cute survivorslike! I wonder if the enemies could've been yarn balls? having 9 lives was a cute touch

pretty cool! slightly overwhelming, though I imagine that was the goal. I like all of the minigames

Really good use of the theme! I typically don't enjoy incremental games much but I had a good time with this! And the presentation is lovely.

pretty frantic game which fits the  message well. nice job!

thank you very much :) - the ost author

woah thank you so much! I made the ost. I really apprieciate the praise :)

I'd call this more of a tactics game than a tower defense personally. I liked the theming of it being a fight against ai that wants water.

Lovely presentation. There's a real unnerving vibe to it.

Oh I really like this one. Makes me think of the game Seedship.

The separate countdowns is a fun twist on a swapping gimmick. Also, the adaptive soundtrack is really nice. The controls are a little finnicky though.

Using Y2K for the countdown is a fun idea!

Really cool!

Were you inspired by Outer Wilds by any chance? Because it reminded me of that.

Lovely style to this one.

best I've managed was a score of 300. good take on the theme! very stressful

Nice work. The tasks reminded me of among us

This one is silly and I like it. The genre jump microgames feel pretty fun to switch between. and I like the goofy artstyle.

Love the style. The constantly ticking down clock is a good motif. it's quite funny as well. All the beaurocracy

Another person who went for the vampire pun! Fun concept. The timeline is very nicely implemented. The consistent usage of that one song made me laugh. I hope that was the intent

Very pretty game. I like the gimmicks (my favourite was the time slowdown). The platforming physics were a little finnicky. Overall, very nice!

Fun concept! Short but sweet. I liked the weird vibe that all the characters had.

this, too, is yuri

really really good game. I really enjoyed it :3

out of curiosity, what did you use to make the music?

REALLY solid idea, lovely execution. I love the historical figures (shoutout to sappho) and you really took this somewhere unique! I love it!

I would apprieciate a play & review of my game if you have the time.

this rules. more games should use cellular automata

I would apprieciate a play & review of my game if you have the time.

fun game! I like Delilah Disgusta.

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good comedy in the game. I also liked the upgrade mechanic

I would apprieciate a play & review of my game if you have the time.

(1 edit)

fun puzzle mechanics! perhaps needed a little bit better visual language about the different planet types and resource amounts, though.

I would apprieciate a play & review of my game if you have the time.

(1 edit)

The scaling is a decent platformer mechanic! Took me a moment to get going but it was rather nice :)

I would apprieciate a play & review of my game if you have the time.

Unfortunately, the program throws an error when downloaded. Something about renpy not being decompressed properly. I tried installing renpy, and it threw a different error when I ran your game, about a logo being missing? If you can suggest a fix (without me downloading a new build, since that's against gamejam rules) I'll give your game a play, I would love to give it a chance, it looks cool.

I would apprieciate a play & review of my game if you have the time.