Awesome game!! Really enjoyed everything about this. I had never considered the SuperHot time mechanic in a 2D game, and it works surprisingly well! I'd love to see this expanded into a full game!
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Jukemeister's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #16 | 4.295 | 4.295 |
Overall | #18 | 4.318 | 4.318 |
Presentation | #25 | 4.545 | 4.545 |
Originality | #92 | 4.227 | 4.227 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The number of guards you have to juke is out of control, leading to out of control situations.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
Nice entry, the mouse movement is pretty unique. Though, I don't think it fits the theme very well. The camera was also a bit too far zoomed in, to the point that it became kinda hard to control near the edges of the levels.
One of my favourites from this jam! Only issue is I really had to zoom out the webpage to see all the map? I think the default zoom level isn't enough, or the camera centering could use a fix.
Everything clicked after I realized it was like superhot.
The mouse movement is a bit hard to get used to but it does add to the "out of control" feel. Though I'm not sure if you should keep it.
Really cool visual aesthetic. Everything is readable and the safe zones are highlighted. The level of polish is also insane.
Sound is also minimalist. The sfx does do the job well. A catchy chiptune bgm toget the player in the zone is all this game needs.
You can also add other mechanics such as bullets to dodge turrets etc.
Great job! I could see this work as a full game.
Very cool idea! At first I didn't realize it works like superhot so I tried to speedrun. But the moment I realized what's going on it just clicked for me. Especially on levels when I had to lure the enemies to another place so I can get passed them.
The art is great; the game is very polished for a jam. I could see it becoming a bigger title if you'll continue to work on this ;)
Awesome art style. Super simple polished controls that works great. I enjoy how you can use the white walls to your advantage. Top 5 games for sure. Well done :)
Very nice job, it was smooth controls and very pleasing ascetics and animations. Only small thing is that you could run fast into walls, so enemies became very fast while you didn't move.
Nice job! The graphic style was breathtaking and the color palette made it even better. On top of that, the gameplay was superb. Well done :)
This was a rather nice game. The visual style and mechanics were nicely done. Really enjoyed it :)
Really cool game, the mechanic was great! Also I like that it doesn't matter how "quickly" you play, because the game proceeds at the same rate anyways. Artstyle was amazing too!
Is there any way to download the game? OpenGL somehow doesn’t Boot up the game for me. I really want to play it, concept and art are looking dope af!
Super unique perspective and presentation. Sometimes feels like theres just a little TOO many guards to dodge, but I guess thats kinda the point. Good job!
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