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Anomaly's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #683 | 3.429 | 3.429 |
Overall | #1532 | 3.114 | 3.114 |
Presentation | #2059 | 3.000 | 3.000 |
Originality | #3082 | 2.686 | 2.686 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your space ship is flaying out of control, and you have to blast asteroids and anomalies as your pilot tries to regain control
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Pretty fun game! With some more polish, I could see this being a casual little mobile title.
It is pretty difficult specially the small ones. I would like to have more health (more than one hit) and power ups would be nice. Great game
Pretty intense, especially when the ship decides to launch itself right into several asteroids and you just barely make it out. I agree with Alex an endless mode would've been pretty fun as well.
Glad you enjoyed it, and thanks for the feedback
Was actually a super fun way to be out of control! The sense of speed and momentum was really cool and I had a great time.
I got 380 points and won. I'm not sure I got the point of the anomalies? Otherwise really cool, thanks for making this! I'd love to play an endless version or a version with set out waves.
Thanks for taking a look, and glad you had fun! We had hoped to develop more of a story line with the anomalies, but ran out of time.
Hey I'll follow you so that if you ever put out a fully realised version I'll get to check it out!
Joke's on you, randomly moving and spinning is how I always played Asteroid!
I think a limited shield ability would go a long way, but it was fun! Made me smile.
Thanks! A shield power up was on our list of power ups, but we ran out of time. Thanks for trying it out!
Yo’,
Simple but fun game, could work as a mobile title.
I like the idea, is very fun. Pretty well excecuted!
It's really nice, but a bit frustrating at some times when the canon doesn't shoot fast enough to destroy all the asteroids the ship is flying into
Veery nice. Menu's a bit weird, and the fact that every asteroid causes instadeath is a bit annoying, but overall a very simple but fun game.
Very nice mechanics!! Is a little bit to hard. Maybe increase the difficulty over time next jam?
Simple and fun! Great jib.
Btw mate, check out my game and tell me your views yeah? :)
https://itch.io/jam/gmtk-2020/rate/699263
A quite simple, but still fun game. I really like your interpretation of the theme. The GUI could have been better. Also, I'm not sure about that, but I think the bullets move and rotate along with the player. This could be caused by setting the player as the bullet GameObject's parent.
Thanks for the feedback! Yeah I wanted to get back to trying to fix the bullets, but ran out of time, and thanks for the pointer, I will look into that.
This was really fun! Good use of the theme and it has a nice, simple mechanic. The menus were a bit archaic, but that's pretty normal for a game jam game. Overall, good work.
Thank Julien! This was our first time to use Unity, and thanks for the feedback!