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Spellbinder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2301 | 2.907 | 3.900 |
Originality | #2898 | 2.758 | 3.700 |
Overall | #3262 | 2.460 | 3.300 |
Fun | #3395 | 2.311 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Enemies steal your controls and you must use terrible alternatives. When you press shift, it opens a menu that allows you to change your controls by clicking the button you want to remap and then pressing that key on the keyboard.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Hey, you guys and I sort had similar ideas for our games (although your's was a bit better)! Thanks for making it, it was a lot of fun!
I love the Harry Potter vibes! Well done!
Great Game, especially like the art and the game play!
Thank you! Your praise means a lot to everyone on the team.
Fun idea, and the graphics are impressive. The game get's a bit too hectic for my taste when the game doesn't pause in the inventory, but nonetheless good job.
I liked the concept and the overall presentation was good. The graphics were great, and the character moved fairly smoothly. I too didn't quite feel the "Out of Control" feel, but a cool creation none the less.
So our idea was that you are literally running "out of controls" . How do you think we could have pushed this further?
Oh hah! I get it now, maybe a little more specific call out to the fact in the theme description would help in that area, as it makes a lot more sense now
Simple yet fun, sadly I did not get the "Out of Control" feel but I still enjoyed it regardless!
So our idea was that you are literally running "out of controls" . How do you think we could have pushed this further?