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DustyCoffee

125
Posts
6
Followers
A member registered Jan 12, 2020 · View creator page →

Creator of

Recent community posts

we thought it was part of the fun/stress having to physically change the tools all the time. Too bad about the performance, maybe it a hardware acceleration thing, we never encountered any performance issues and some have even tried on a phone.

Let me tell you, this was not fun to play on my newly acquired split keyboard  :D Playing on a normal keyboard where I could find WASD and arrows easily made it much better! Such a great submission. The atmosphere was really amazing!

A simple mechanic with endless possibilities!

That was really complicated to understand but nice that you made a thorough explanation. I found it difficult to execute fights due to the cooldown between time freezes. Maybe I was looking too much at the timeline instead of the fighters moves and exact times. But a very unique take on the theme!

Regardless of the theme , I think this game idea  of upgradeable pong is really good and has as lot of potential!

Really enjoyed the visuals! Took some time to figure out you could only move on beat which made it difficult to get back into correct position again

He is mean!

Nice idea and good execution. A neat little game. It was unfair the cannons could shoot through walls ;)

Yes it is! Thanks for playing

It was to avoid having the tools blocking what you were trying solve. We tried offsetting the tool but saw some people aim with the tool instead of the mouse. Would have been nice with a better solution for this, but thanks for playing!

Do you hardware acceleration enabled for Chrome? I’ve personally played it without issues on a 4 years old MacBook Air.

boomers 😉

Yea we didn’t expect first person to be so wonky on web builds. Thanks for playing!

Amazing complete game! Great and unique idea also. Only thing that would be nice is to mark the start of the Loop when choosing an boost.

Yes we talked about a nice rewind effect, but didn't have time to do it :)

He doesn't remember a thing!

Amazing idea. Damn hard to control but that is part of the fun. Nice rope physics!

Good thing no one remembers what happens in a discarded time branch!

You can! It’s the only setting we got to implement cause we new it wad important. Just press P for menu and click on settings :) Hope you give it a try again

Nice solo submission. Nice idea with smaller checkpoints within a big loop.

Tried downloading it. But Windows Defender marks it as virus. No other game has been marked.. :(

Also I think the music while playing the mom should have sounded extremely stressful :D

Thank you, thought I had tried all kinds of jumping. I don't think any parents has gotten so much jumping cardio :D

Here's some very dad pictures: 

Very cool idea to make players remember the map and be quick and precise with controls. Has the feeling of a puzzle/"rage" game. Great job!

Nice to see a game that is focused on story and text, well done :)

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Amazingly put together. So cool how you could see and hear almost everything you did as other characters. I was unable to grab the fire extinguisher from the fridge. I even tried restarting and knocking it over as the cat, but that did not work. What did i miss? 

The base is there. Work on it some more to get the experience or just be proud of what you made and try again another time!

Thank you very much!

I just think old people hates his music 

Wow you made so much! I see you were a big team but still great job. 

The Italian pizza mob would like to have a word with you! ;)

Cute and simple, great job!

Nooo my PC froze at 84k with only the ???? left... dammit. Can you tell me or DM me what that would do?

But very additive and a creative way to adopt the theme to a clicker-type game. The automatic swapping made it a nice idle game but the perfect swap bonus rewarding actively playing the game.

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At first I didn't get how it fit the theme, but good thing I kept playing and got the first few levels. After that the game quickly become addictive and fun! Great job and a very nice mechanic. 

Would have been cool if the powers combo'ed even more. Boomerang + Blomb = bomb everytime the boomerang hits.

Love the little salute o7. Nice art  style!

Reminded me a lot of Cubism for VR. Very nice job!

KITTY!

A bit more snappy controls would have made the start more enjoyable. But cute idea!

Spinny frog!

Five stars in audio for the squeaky coffee sounds alone :D

Thanks a lot, and a good leason to teach your children. 

I am very much in thinking of making this into a puzzle platformers in which each level would have a few sublevels you could freely change between and would need to, to solve the level. 

And yes, the mechanic of switching level would have to be introduced very obviously to the player. 

Thanks for the feedback!